Releases: PlayFab/UnitySDK
UnitySDK version 0.10
== SDK Patch Notes, Nov 16, 2015 ==
=== API Changes ===
Documentation updates.
The format for the version numbering has slightly changed.
UnitySDK version 0.9
== SDK Patch Notes, Nov 09, 2015 ==
=== API Changes ===
Some data usage caps are enforced better, and reported better when broken.
Minor documentation changes.
New API-RedeemCouponRequest:
https://api.playfab.com/Documentation/Server/method/RedeemCoupon
UnitySDK version 0.8
== SDK Patch Notes, Oct 26, 2015 ==
=== API Changes ===
Lots of improvements behind the scenes, but none are public-facing.
API_Specs contains much more information that can be used to generate more complete documentation and examples in the future.
UnitySDK version 0.7
== SDK Patch Notes, Oct 19, 2015 ==
=== API Changes ===
Several API descriptions have been updated.
Several SeeAlso links have been updated.
The FailedByUber transaction-error has been deprecated, and
The FailedByPlayFab transaction-error replaces it.
=== UnitySDK specific changes ===
Removing support for Unity 4.x. All future updates will only be supported with Unity 5.x or higher.
Cleanup of files that should no longer exist in the Client-SDK.
Clean up of editor-dropdown options, and fixing the documentation links.
First pass at in-depth PlayFab api usage examples. These are not polished for general release, but experienced users may be interested in looking at an early version.
Updated Android GCM plugin to improve
Usability:
- Added comments where appropriate
- Renamed variables to better reflect their use
Functionality:
- Fixed an issue that caused a null ref when not properly instantiated
- Fixed an issue that was hiding the public methods when built for the Android target
UnitySDK version 0.6
== SDK Patch Notes, Sept 28, 2015 ==
=== API Changes ===
Client/Server-API: GetCharacterInventory can return a new error type: CharacterNotFound
Admin-API: RevokeInventoryItemRequest can operate on a character-inventory by providing a CharacterId in the request
All: Very minor API-Documentation updates
=== Unity Specific Changes ===
Minor updates to unit-testing framework
Added a CloudScript test
Fixes to Android push-notifications
UnitySDK version 0.5
== SDK Patch Notes, Sept 21, 2015 ==
=== API Changes ===
All-APIs: Minor function-documentation changes
All-APIs: CatalogItem gains an optional parameter linked to facebook purchasing.
Client and Server API: VC recharge times are added to GetCharacterInventoryResult
Client-API: LinkFacebookAccountRequest gains an optional parameter to override old connections
Client-API: LinkKongregateAccountRequest and LoginWithKongregateRequest parameters are fixed
UnitySDK version 0.4
== SDK Patch Notes, Sept 8, 2015 ==
=== API Changes ===
Some API's returned a UserisNotValid error, this error has been renamed to AccountNotFound
Better integration for matching PlayFab Ids and Facebook Ids, and matching them to the same account.
Server API's now define the client GetTitleNews API
=== UnitySDK specific ===
Fixed some IOS build issues
Slight documentation improvements
Android GCM fixes/updates
UnitySDK version 0.3
== SDK Patch Notes, Sept 1, 2015 ==
=== API Changes ===
New client API call: ListUsersCharacters
ConsumeItemRequest takes an optional CharacterId parameter
PurchaseItemRequest takes an optional CharacterId parameter
UnlockContainerItemRequest takes an optional CharacterId parameter
PurchaseItem can now return a new error type, CharacterNotFound, when a CharacterId is provided
UnlockContainerItem function documentation updated
Client and Server:
GetCharacterInventoryRequest parameter, PlayFabId, is now optional
=== UnitySDK specific ===
New meta files
UnitySDK verison 0.2
== SDK Patch Notes, Aug 24, 2015 ==
=== API Changes ===
Updated some descriptions for API-documentation.
GetUserInventoryResult contains new optional parameters: PlayFabId, CharacterId
GetCharacterStatisticsResult contains new optional parameters: PlayFabId, CharacterId
=== UnitySDK specific ===
Error callback contains better information if you attempt to make API calls with no internet access.
UnitySDK version 0.1
== SDK Patch Notes, Aug 17, 2015 ==
Initial release of Unity CSharp Versioned SDK