From 0cfd87b27803de7b31e71c62ff66dbdf7e316c01 Mon Sep 17 00:00:00 2001 From: Pho86 Date: Fri, 24 May 2024 20:57:03 -0700 Subject: [PATCH] adjust grids depending on size --- src/app/globals.scss | 2 +- src/app/namecards/page.tsx | 5 +---- src/app/teambuilder/page.tsx | 4 ++-- 3 files changed, 4 insertions(+), 7 deletions(-) diff --git a/src/app/globals.scss b/src/app/globals.scss index aba6916..95c5e44 100644 --- a/src/app/globals.scss +++ b/src/app/globals.scss @@ -69,7 +69,7 @@ table tr td { .grid-auto-fit-200 { display: grid; gap: 1.5em 1.2em; - grid-template-columns: repeat(auto-fit, minmax(8.2em, min-content)); + grid-template-columns: repeat(auto-fit, minmax(8.2em, max-content)); grid-auto-rows: minmax(min-content, max-content); @media (max-width: 768px) { diff --git a/src/app/namecards/page.tsx b/src/app/namecards/page.tsx index a60833e..871e143 100644 --- a/src/app/namecards/page.tsx +++ b/src/app/namecards/page.tsx @@ -32,11 +32,8 @@ export default function NamecardsPage() { <>

Namecards List

-
- -
-
+
{nameCardData.length > 0 ? nameCardData.map((namecard: Namecard, index: number) => { return
{ setActive(namecard) }}> diff --git a/src/app/teambuilder/page.tsx b/src/app/teambuilder/page.tsx index 19b1552..631430f 100644 --- a/src/app/teambuilder/page.tsx +++ b/src/app/teambuilder/page.tsx @@ -176,7 +176,7 @@ export default function TeamBuilderPage() {

Team Builder (Beta)

-
+
{ setActiveElement(activeElement === 1 ? 0 : 1) }} type="elements" index={1} active={activeElement} /> { setActiveElement(activeElement === 2 ? 0 : 2) }} type="elements" index={2} active={activeElement} /> { setActiveElement(activeElement === 3 ? 0 : 3) }} type="elements" index={3} active={activeElement} /> @@ -185,7 +185,7 @@ export default function TeamBuilderPage() { { setActiveElement(activeElement === 6 ? 0 : 6) }} type="elements" index={6} active={activeElement} /> { setActiveElement(activeElement === 7 ? 0 : 7) }} type="elements" index={7} active={activeElement} />
-
+
{ setActiveWeapon(activeWeapon === 1 ? 0 : 1) }} index={1} active={activeWeapon} /> { setActiveWeapon(activeWeapon === 2 ? 0 : 2) }} index={2} active={activeWeapon} /> { setActiveWeapon(activeWeapon === 3 ? 0 : 3) }} index={3} active={activeWeapon} />