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Was recently trying to figure out why your mod's archaeology pools weren't compatible with some other mod's features, and I discovered it lies in your specific spelling of archaeology. The most common spelling of archaeology is "archaeology" with an 'a' after the 'ch', and this is the one Minecraft uses. So when other mods search for archaeology loot tables broadly, such as with
"{regex}.archaeology.", all of your tables are excluded because of your spelling. This isn't a necessary fix for your mod to function, but it would be a simple solution to enabling a lot of extra compatability.
The text was updated successfully, but these errors were encountered:
Was recently trying to figure out why your mod's archaeology pools weren't compatible with some other mod's features, and I discovered it lies in your specific spelling of archaeology. The most common spelling of archaeology is "archaeology" with an 'a' after the 'ch', and this is the one Minecraft uses. So when other mods search for archaeology loot tables broadly, such as with
"{regex}.archaeology.", all of your tables are excluded because of your spelling. This isn't a necessary fix for your mod to function, but it would be a simple solution to enabling a lot of extra compatability.
The text was updated successfully, but these errors were encountered: