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Push 1.0.5 batch changes
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dend committed Jun 8, 2024
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24 changes: 2 additions & 22 deletions CURRENTRELEASE.md
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# OpenSpartan Workshop 1.0.4 (`URDIDACT-03112024`)
# OpenSpartan Workshop 1.0.5 (`THELVADAM-03252024`)

- [#4] Battle pass item metadata is now shown whenever the user taps on an item.
- [#16] Tier counterfactuals are now displayed for all ranked matches.
- [#18] Ranked data now displayed in its own tab.
- [#21] Added an experimental loose search setting, that speeds up match updates. It's disabled by default but can significantly improve match update performance after matches are already populated in the database.
- [#23] Fixes missing medals not rendered in match stats.
- [#24] For matches where there are no expected kills or deaths, the performance arrow indicators are not shown.
- [#25] Fixed the issue where medals are not refreshed on application launch.
- [#27] Unnecessary medal label not rendered in match overview when no medals are earned.
- [#28] Add support for authenticating without using the authentication broker.
- [#31] Data from [The Exchange](https://www.halowaypoint.com/news/welcome-to-the-exchange) is now rendered in a separate tab, allowing convenient tracking of what's currently on the market.
- [#35] Event progress is now shown the same way you would see it for operations.
- Improvements to logging for match acquisition, enabling faster diagnostics for failed calls.
- Improvements to re-trying match acquisition for failed matches.
- Logging out now shows a dialog that matches the design of everything else in the window.
- Events are now listed alongside typical operations (battle pass progression).
- Minigame modes (e.g., [Survive The Undead](https://www.halowaypoint.com/news/combat-workshop-survive-the-undead)) now correctly render in the match list and don't show an integer representation.
- Improved logging - it's now easier to trace where exactly an issue surfaced.
- All currency now displays titles in the battle pass view.
- Fixed the bug where the nameplate was not being rendered even though the image is available.
- Matches in the matches list are now ordered by their end time, making it easier to parse the last games.
- Fixed an issue where Bronze ranks were not displayed in match metadata.
- Fixes an issue with the authentication process without the broker. Because no redirect URL was specified, the application would get stuck at the login prompt.

Refer to [**getting started guide**](https://openspartan.com/docs/workshop/guides/get-started/) to start using OpenSpartan Workshop.
8 changes: 4 additions & 4 deletions src/OpenSpartan.Workshop/Core/Configuration.cs
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Expand Up @@ -11,8 +11,8 @@ internal sealed class Configuration
internal const string HaloWaypointCsrImageEndpoint = "https://www.halowaypoint.com/images/halo-infinite/csr/";

// Build-related metadata.
internal const string Version = "1.0.4";
internal const string BuildId = "URDIDACT-03112024";
internal const string Version = "1.0.5";
internal const string BuildId = "THELVADAM-03252024";
internal const string PackageName = "OpenSpartan.Workshop";

// Authentication and setting-related metadata.
Expand All @@ -25,9 +25,9 @@ internal sealed class Configuration
// API-related default metadata.
internal const string DefaultRelease = "1.7";
internal const string DefaultAPIVersion = "1";
internal const string DefaultHeaderImage = "progression/Switcher/Season_Switcher_S7_BH.png";
internal const string DefaultHeaderImage = "progression/Switcher/Season_Switcher_S7_TENRAIIV.png";
internal const string DefaultSandbox = "UNUSED";
internal const string DefaultBuild = "257116.24.04.18.1334-2";
internal const string DefaultBuild = "257697.24.05.16.1801-0";

// Rank markers used to download the rank images.
internal static readonly string[] HaloInfiniteRanks =
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4 changes: 2 additions & 2 deletions src/OpenSpartan.Workshop/OpenSpartan.Workshop.csproj
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Expand Up @@ -12,8 +12,8 @@
<WindowsPackageType>None</WindowsPackageType>
<EnableMsixTooling>true</EnableMsixTooling>
<AnalysisMode>All</AnalysisMode>
<AssemblyVersion>1.0.4.0</AssemblyVersion>
<FileVersion>1.0.4.0</FileVersion>
<AssemblyVersion>1.0.5.0</AssemblyVersion>
<FileVersion>1.0.5.0</FileVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
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