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Shotgun Python API
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# --------------------------------------------------------------------------------------------- # Shotgun provides a simple Python-based API for accessing Shotgun and integrating with other tools. # # Maintained by: Shotgun Software (support@shotgunsoftware.com) # --------------------------------------------------------------------------------------------- Documentation on the current supported API is available on the Shotgun Support website at https://support.shotgunsoftware.com/forums/48807-developer-api-info Some useful direct links within this section are below: Introduction and Video Tour https://support.shotgunsoftware.com/entries/38181-api-introduction-video-tour Method Reference https://support.shotgunsoftware.com/entries/21668-reference-methods Data Type Reference https://support.shotgunsoftware.com/entries/38362-reference-data-types Filter Syntax Reference https://support.shotgunsoftware.com/entries/38359-reference-filter-syntax # --------------------------------------------------------------------------------------------- # Documentation for features added by Nvizible Visual Effects # # Added by: Hugh Macdonald (hugh.macdonald@nvizible.com) # --------------------------------------------------------------------------------------------- * When creating a Shotgun() object, there is now the optional argument 'image_cache'. This defines a local path where images can be cached to. The folder must already exist. If the folder does not exist, then a ShotgunError is thrown. New methods in the Shotgun() object: set_image_cache(cache_location, create_location = True) * Can be used as alternative to passing the image_cache argument into the Shotgun() initialiser. Has the added benefit of being able to create the cache folder for you. * If create_location is False, and the path does not already exist, or the path was unable to be created, then a ShotgunError is thrown. get_local_thumb(entity_type, entity_id) * Downloads the image associated with the specified entity and puts it into the local image cache. download_thumb(entity_type, entity_id, download_to) * Downloads the image associated with the specific entity to a specific local folder Modified methods in the Shotgun() object: find(entity_type, filters, fields=None, order=None, filter_operator=None, limit=0, retired_only=False, local_images=False) * Has a new argument called 'local_images' to define whether returned images should be downloaded to the pre-specified image cache folder. If an image has already been downloaded, it won't be downloaded again. * the 'fields' argument supports a new format the allows the user to rename returned fields: ['<fieldPath>', '<fieldPath>', {'<fieldName>': '<fieldPath>', ...}] Any path defined inside the rename dict will get <fieldPath> from Shotgun, but will rename it to <fieldName> before returning it from find() Just passing a dict to the 'fields' argument is also acceptable. find_one(entity_type, filters, fields=None, order=None, filter_operator=None, retired_only=False, local_images=False) * See documentation for find() create(entity_type, data, return_fields=None) * Allows an 'image' field to be passed in as part of data, containing a local path to an image. This will be uploaded and linked the the created entity. update(entity_type, entity_id, data) * Allows an 'image' field to be passed in the same way as in create() * Will accept a dict for entity_id which has an 'id' key, which will be used.
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