Releases: Noaaan/MythicMetals
0.11.4
Smaller fixes, including:
Fixing an oversight where silk touching orichalcum would return mythril ore.
Improved the armor textures of hallowed and bronze.
Added the final ore texture, courtesy of Haunted Chest.
Set the EnchantGivers override to false, allowing the config to be changed.
Minor internal tweaks to reduce overhead in DefaultedRegistry.
Balancing changes:
Buffed Celestium armors speed trait.
Increased Celestiums harvest level to mythic, and made the blocks require the same level (same as Metallurgium and the unobtainium block).
Buffed Metallurgium and Star Platinums base damage by 1.
Increased Hallowed Armors toughness up to 4, but decreased its durability.
0.11.3
0.11.3
Split debug command into /mythicmetals range console
and /mythicmetals range file
.
File will dump config into CSV, while console will dump the config in a readable format into chat/logs.
Added animated stormyx ore textures.
Slight texture adjustments.
Removed steel gear.
Shoutouts to Starmute for updating the Terralith compat!
Balancing changes:
Hallowed tools recieved a small increase in durability.
0.11.2
Hotfix!
Fixed a serverside crash related to particles.
Also forgot to mention that the Custom Armor Models from 1.16 have been re-implemented.
0.11.1
Ores have recieved new height ranges! Be sure to double check your config if you are a modpack creator,
or simply delete your old config file to update your ore spawns.
A deepslate variant of Carmot was added.
A new debug command was added (/mythicmetals range everything
), which dumps all the height ranges of ores.
Higher tier items recieved some rarity tweaks.
New ore textures for Osmium, Runite, Tin, and Silver.
Turned Vermiculite into an actual fertilizer (bone meal).
Added a CATLOL translation.
Added new textures for Star Platinum, mainly tools.
Added low level documentation in the form of Advancements!
Balance changes:
Palladium recieved multiple QOL features, like being able to stand on magma blocks, campfires, and in powder snow.
Added recipes for forging ore blocks into ingots.
Gave Quadrillum some useful industrial recipes (buckets, shears, rails, hoppers).
Slightly reduced enchantability of quadrillum, as well as increasing its damage.
Reduced osmium armor values, but in return gave it knockback resistance, more durability, and armor toughness.
Increased the durability of Hallowed gear.
Increased the armor of runite and Kyber.
Tweaked the armor values of silver.
Reduced the armor of aquarium, but increased the durability of its gear.
Globally increased the armor values of all boots.
Buffed Osmiums mining level.
Tewaked Star Platinums armor values, and increased its attack speed slightly.
0.11.1
0.11.1
Ores have recieved new height ranges! Be sure to double check your config if you are a modpack creator,
or simply delete your old config file to update your ore spawns.
A deepslate variant of Carmot was added.
A new debug command was added (/mythicmetals range everything
), which dumps all the height ranges of ores.
Higher tier items recieved some rarity tweaks.
New ore textures for Osmium, Runite, Tin, and Silver.
Turned Vermiculite into an actual fertilizer (bone meal).
Added a CATLOL translation.
Added new textures for Star Platinum, mainly tools.
Added low level documentation in the form of Advancements!
Balance changes:
Palladium recieved multiple QOL features, like being able to stand on magma blocks, campfires, and in powder snow.
Added recipes for forging ore blocks into ingots.
Gave Quadrillum some useful industrial recipes (buckets, shears, rails, hoppers).
Slightly reduced enchantability of quadrillum, as well as increasing its damage.
Reduced osmium armor values, but in return gave it knockback resistance, more durability, and armor toughness.
Increased the durability of Hallowed gear.
Increased the armor of runite and Kyber.
Tweaked the armor values of silver.
Reduced the armor of aquarium, but increased the durability of its gear.
Globally increased the armor values of all boots.
Buffed Osmiums mining level.
Tewaked Star Platinums armor values, and increased its attack speed slightly.
0.11.0: Updated patchnotes
A port to 1.18!
CHAINS HAVE BEEN MOVED TO ANOTHER PROJECT!
**THEY ARE AVAILABLE OVER AT MythicMetalsDecorations
0.10.2
More fixes!
Fixed an issue with the overworld Starrite height range.
Fixed various issues with the ore generation having the wrong spawn conditions,
which includes an issue where Palladium would not spawn.
Hotfix!
Re-compiled against Java 16 instead of 17, sorry!
Hotfix 2!!
Re-built to remove empty tags that would spam server console.
0.10.1
Hotfix!
- Fixed Osmium tools using the wrong material for stats
- Fixes broken recipes
Old patchnotes below
0.10.0
Its been a while, hasn't it?
A TLDR of the entire patch so far:
* REMOVED Aetherium, Argonium, Brass, Discordium, Electrum, Etherite, Truesilver, Tantalite, Quicksilver, Ur, Zinc
* Added a whole range of new ore variants.
* New textures and items.
* Made huge balancing changes.
##You can find the rest of the patch notes here:
https://github.com/Noaaan/MythicMetals/blob/1.17/PATCHNOTES.md
0.10.0
Caves and Cliffs
Its been a while, hasn't it?
A TLDR of the entire patch so far:
-
REMOVED Aetherium, Argonium, Brass, Discordium, Electrum, Etherite, Truesilver, Tantalite, Quicksilver, Ur, Zinc
- Added a whole range of new ore variants.
- New textures and items.
- Made huge balancing changes.
You can find the rest of the patch notes here:
https://github.com/Noaaan/MythicMetals/blob/1.17/PATCHNOTES.md
0.10.0-snapshot-D
Fixed an issue with a missing OwO mapping.
This release sees most features complete, and with an entirely new back-end.
Full release for 1.17 is almost ready. Only thing that is missing is more textures.
Patchnotes are WIP, but are available on this repo.
Hotfix - Configs
0.9.11
Hotfix - Fixes an issue with the configs loading from old Autoconfig instead of Cloth2