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Package request: TRX (run Tomb Raider 1/2 games) #289219
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I was just about to open the exact same request! However, the game's build recipe is based on Docker which makes the build rather complicated on/with Nix (the inputs are mutable and impure - you never know what docker container you're going to end up with). I don't know how to approach this in Nix - or whether there even is a way to expose Docker daemon to the build environment... |
This issue has been mentioned on NixOS Discourse. There might be relevant details there: https://discourse.nixos.org/t/docker-as-build-dependency/39886/1 |
UPDATE: In the issues, someone seems to get the project compiled under NixOS: LostArtefacts/TRX#716 (comment) while the compiling "instruction" still seems not that helpful: https://github.com/LostArtefacts/TRX/blob/develop/docs/CONTRIBUTING.md#compiling Hope to see this project sometime on NixOS, anyway 🤞 |
That's when it still used CMake AFAICT — now it's built with Meson which is an entirely different beast |
The current (TR1X >=4.7) version seems to has: "added support for Wayland in binary Linux builds". So, [...]-Linux.zip packages are provided for newer releases (under assets) with executable TR1X binaries inside. Does this make something easier to build or whatever? |
Project description
Open-source reimplementation of Tomb Raider 1 and Tomb Raider 2, respectively. Aim to enhance these classic games through decompilation and the implementation of open-source alternatives to proprietary components.
Metadata
Could replace: #189177 (package request for: OpenLara)
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