type | source | author | tags | |||
---|---|---|---|---|---|---|
feat |
Game Grotto |
Nick Grotto |
|
Prerequisite: Requires a Dexterity score greater than 13.
**The following features do not apply if the player is wearing medium or heavy armor.
**The following features only apply to mounted movement/combat.
If you normally impose disadvantage on ranged attacks (including spells) made while mounted, this disadvantage no longer applies.
Alternately you gain advantage on ranged attack rolls against an enemy that is 20-60ft away.
- Ignore disadvantage on attack rolls for targets within 5ft.
- +2 to AC against melee weapons.
You have advantage on saving throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10 feet, you can land on your feet if you’re not incapacitated.
You have proficiency with Animal Handling for any rolls that apply to mounted movement/combat. Expert Animal Handling if you are already proficient.
If your mount gets spooked/scared you can ease the mount as a reaction with a DC12 Animal Handling roll.
Finally, mounting or dismounting a creature costs you only 5 feet of movement, rather than half your speed.