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SMSGFX v1.4, big speed improvements
Nicholas Furgiuele edited this page Jan 6, 2025
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This is a massive release incorporating with improvements to the application speed and efficiency, it should now run much faster on older systems.
Headline features:
- Re-wrote the rendering engine, application performance is vastly improved.
- Improved performance when using tools almost all tools.
- Added a loading screen!
- Projects now have permalinks, so you can bookmark them (local only to your PC).
- Support for sprite maps.
- Better optimisation of graphics during code export.
- Tile maps can be used as a reference image.
- You can clone tile maps, including creating mirrored clones.
- "Tile highlight" mode was added (user request) so that you can easily see other instances of the same tile.
Other improvements:
- Paint bucket affects
- You can order your projects by time, name, etc.
- Project list loads quicker.
- Click and drag on a palette or tile map header to re-order it in the list.
- Palettes and tile maps can now be sorted.
- More common sense defaults palettes.
Links: