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NadChern/README.md

👋 Hi, I’m Nadine!

I’m currently pursuing my Master’s in Computer Science at Seattle University, specializing in Software Engineering.
I enjoy coding in C++ and C#, and I’m passionate about creating games and apps that are useful and meaningful to others.

Right now, I’m diving deep into VR and Computer Graphics, constantly learning and experimenting with new technologies.

🌱 Always open to collaborations, learning opportunities, and new experiences.

📫 Feel free to connect with me!


GitHub Stats

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  1. mckeemseattleu/St-Francis mckeemseattleu/St-Francis Public

    Internal dashboard for customer intake

    TypeScript 2 3

  2. Data-structures Data-structures Public

    Data structures course Seattle University

    C++ 2

  3. Diablo Diablo Public

    A Unity-based action RPG game demo inspired by the Diablo series, showcasing modern game development practices and advanced Unity features.

    Smalltalk 2

  4. ComputerGraphics ComputerGraphics Public

    These mini-projects are part of the Computer Graphics course and are developed using C++, OpenGL, and GLSL.

    C++ 2

  5. Airbnb-System-Prototype Airbnb-System-Prototype Public

    This project is a prototype of an Airbnb-inspired system, developed over a two-week period as part of the CPSC 5200 course on Software Architecture and Design.

    C#

  6. TeamSilicon TeamSilicon Public

    Flashcards is a web application developed using ASP.NET with Razor and Blazor components, and hosted on Microsoft Azure. It was created as part of the CPSC 5110: Fundamentals of Software Engineerin…

    C#