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Hello, We are in the process of developing comprehensive documentation for the path tracing algorithms. However, it's important to note that this will require some time to complete. |
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The location of the diffraction point can be computed using the diffraction law or fermat's principle of least time. This paper has the related math: https://ieeexplore.ieee.org/abstract/document/10879253 |
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Hello, when reading your source code, I do not fully understand how you find the interaction point for diffraction. More precisely, this part of the code is a bit cryptic to me.
Do you have any reference explaining where this algorithm or method originates from?
Thank you in advance!
sionna/sionna/rt/solver_paths.py
Lines 2368 to 2437 in f5ea373
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