To use RenderD7 just use this command: git submodule add https://github.com/NPI-D7/RenderD7
and add -b v0.9.5
for example for a specific version.
And in Your Project Makefile add this
# Make Sure to Change this paths if your Submodule
# is located somewhere else
RENDERD7_SRC := RenderD7/source RenderD7/external
RENDERD7_INC := RenderD7/include
# Libraries used for RenderD7
# if you already use -lm, -lctru etc place a # before -lm
RENDERD7_LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lm -lcitro2dd -lcitro3d -lctru
Now you need to add it to your sources and includes
SOURCES := source $(RENDERD7_SRC)
INCLUDES := source $(RENDERD7_INC)
Example from rd7tf
Download a Package From Releses Page
https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2
Then Extract it to your Libraries Path
bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs
Finally put -lrenderd7
to the First Place and add the path_to_your_libs
LIBS := -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(CTRULIB) ../path_to_your_libs
Make sure that -lrenderd7
is before -lcitro2d
, -lcitro3d
, -lctru
.
Here an example tree
Example-App
├── gfx
├── libs
│ ├── include
│ │ ├── rd7.hpp
│ │ └── renderd7
│ └── lib
│ ├── librenderd7.a
│ └── librenderd7d.a
├── Makefile
├── romfs
│ └── gfx
└── src
└── main.cpp
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