Releases: Metis-Team/mts_enhanced
Releases · Metis-Team/mts_enhanced
Version 1.4.3
Change Log Summary
CHANGED:
- Change license to APL-SA (#89) Timi007
Version 1.4.2
Change Log Summary
ADDED:
- Add new logo and improve readme for steam workshop release (#88) Timi007
FIXED:
- Use ACE_player instead of player to handle remote units (#87) Timi007
Version 1.4.1
Change Log Summary
FIXED:
- Fix zeus module category name (#85) Timi007
Version 1.4.0
Change Log Summary
ADDED:
- Add 3DEN comments to Zeus (#80) Timi007
FIXED:
- Fix map icons not showing after closing display (#81) Timi007
CHANGED:
- Add subcategories and rewrite categories names and tooltips (#82) Timi007
Version 1.3.5
Change Log Summary
ADDED:
- Add SQFC Support (#76) Timi007
FIXED:
- Fix initDraw being initialized multiple times (#78) Timi007
Version 1.3.4
Change Log Summary
ADDED:
- Add condition and helper function for placeMapOnVehicle (#75) Timi007
IMPROVED:
- Add player height and dynamic scaling to zeus uncon icons (#74) Timi007
Version 1.3.3
Change Log Summary
ADDED:
- Support modded map items & allow to open map on arbitrary objects (#72) Timi007
FIXED:
- Fix UBC in Remove Snakes (#70) Timi007
Version 1.3.2
Change Log Summary
FIXED:
- Fix projectile shrapnels for airburst arty (#68) Timi007
IMPROVED:
- Collect units to reveal/forget target to better to avoid false negatives (#67) Timi007
CHANGED:
- Move zeus category name to stringtable (#69) Timi007
- Change color of distance measurement to yellow (#66) Timi007
Version 1.3.1
CHANGE LOG SUMMARY:
- CHANGED: Reduce MICLIC to 70m (#53) Timi007
- CHANGED: Make PBW an optional dependency of cords (#54) Timi007
- IMPROVED: Use only one PerFrameHandler for rendering all unconscious player icons (#55) Timi007
KNOWN ISSUES:
Version 1.3.0
CHANGE LOG SUMMARY:
- ADDED: Mine Clearing Line Charge (#51) Timi007
- CHANGED: Try again to remove snakes on all maps (#52) Timi007
KNOWN ISSUES: