Add plant spawning. (#3) #16
Workflow file for this run
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# This workflow file build the Godot XR Tools Demo project for multiple target systems. | |
--- | |
# Publish Demo workflow | |
name: Publish Demo | |
# Trigger rules (adjust to configure when CI is performed) | |
on: | |
[push, pull_request] | |
# Environment variables | |
env: | |
# Configure Godot version | |
GODOT_VERSION: 4.3.0 | |
# OpenXR Vendors version | |
OPENXR_VENDORS_VERSION: 3.1.1-stable | |
# Butler API Key (comment to disable) | |
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }} | |
# Butler User/Game (set to itch.io user/game) | |
BUTLER_USER_GAME: malcolmnixon/enchanted | |
# CI jobs | |
jobs: | |
# Build job (Matrix build for all exports) | |
build: | |
name: Building for ${{ matrix.name }} | |
runs-on: ${{ matrix.os }} | |
permissions: | |
contents: write | |
strategy: | |
fail-fast: true | |
matrix: | |
include: | |
# Export for Windows | |
- name: π Windows | |
os: windows-latest | |
platform: windows | |
export-preset: Windows | |
export-type: release | |
export-folder: build/windows | |
archive: Windows | |
butler-channel: windows | |
# Export for Linux | |
- name: π§ Linux | |
os: ubuntu-22.04 | |
platform: linux | |
export-preset: Linux | |
export-type: release | |
export-folder: build/linux | |
archive: Linux | |
butler-channel: linux | |
# Export for Android Quest | |
- name: π€ Android Quest | |
os: ubuntu-22.04 | |
platform: android | |
export-preset: Android Quest | |
export-type: debug | |
export-args: --install-android-build-template | |
export-folder: build/android-quest | |
archive: Android-Quest | |
butler-channel: android-quest | |
# Export for Android Pico | |
- name: π€ Android Pico | |
os: ubuntu-22.04 | |
platform: android | |
export-preset: Android Pico | |
export-type: debug | |
export-args: --install-android-build-template | |
export-folder: build/android-pico | |
archive: Android-Pico | |
butler-channel: android-pico | |
# Export for WebXR | |
- name: π WebXR | |
os: ubuntu-22.04 | |
platform: web | |
export-preset: WebXR | |
export-type: release | |
export-folder: build/webxr | |
archive: WebXR | |
butler-channel: webxr | |
steps: | |
# Check out the repository | |
- name: Checkout | |
uses: actions/checkout@v4 | |
# Install the OpenXR Vendors Plugin | |
- name: Install OpenXR Vendors Plugin | |
shell: bash | |
run: | | |
curl -L -O https://github.com/GodotVR/godot_openxr_vendors/releases/download/${{ env.OPENXR_VENDORS_VERSION }}/godotopenxrvendorsaddon.zip | |
unzip -o godotopenxrvendorsaddon.zip -d godotopenxrvendorsaddon | |
mkdir -p addons | |
mv godotopenxrvendorsaddon/asset/addons/godotopenxrvendors addons/godotopenxrvendors | |
rm godotopenxrvendorsaddon.zip | |
rm -rf godotopenxrvendorsaddon | |
# If targeting android then install JDK | |
- name: Set up JDK 17 | |
if: matrix.platform == 'android' | |
uses: actions/setup-java@v4 | |
with: | |
java-version: '17' | |
distribution: 'temurin' | |
# If targeting android then install Android SDK | |
- name: Setup Android SDK | |
if: matrix.platform == 'android' | |
uses: android-actions/setup-android@v3 | |
# If targeting android then install Android SDK Packages | |
- name: Install Android SDK Packages | |
if: matrix.platform == 'android' | |
run: > | |
sdkmanager | |
"platform-tools" | |
"build-tools;34.0.0" | |
"platforms;android-34" | |
"cmdline-tools;latest" | |
"cmake;3.10.2.4988404" | |
"ndk;23.2.8568313" | |
# Setup Godot | |
- name: Setup Godot | |
uses: chickensoft-games/setup-godot@v2 | |
with: | |
version: ${{ env.GODOT_VERSION }} | |
use-dotnet: false | |
include-templates: true | |
# Import Godot Project | |
- name: Initial Godot Import | |
shell: bash | |
run: | | |
godot --headless --verbose --import || exit 0 | |
# Export project | |
- name: Export Godot Project | |
shell: bash | |
run: | | |
godot --headless ${{ matrix.export-args }} --export-${{ matrix.export-type }} "${{ matrix.export-preset }}" || exit 0 | |
# Upload artifacts | |
- name: Upload Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ matrix.archive }}-Artifacts | |
path: | | |
${{ matrix.export-folder }}/*.* | |
!**/.gitignore | |
# Install butler (if building release with butler support) | |
- name: Install Butler | |
if: > | |
github.event_name == 'push' && | |
github.ref_type == 'tag' && | |
env.BUTLER_API_KEY != '' | |
uses: remarkablegames/setup-butler@v1 | |
with: | |
butler-version: LATEST | |
# Push to itch.io (if building release) | |
- name: Push to itch.io | |
if: > | |
github.event_name == 'push' && | |
github.ref_type == 'tag' && | |
env.BUTLER_API_KEY != '' | |
run: > | |
butler push | |
--ignore '.gitignore' | |
${{ matrix.export-folder }} | |
${{ env.BUTLER_USER_GAME }}:${{ matrix.butler-channel }} | |
--userversion ${{ github.ref_name }} | |
# Compress project (if building release) | |
- name: Compress Project | |
if: > | |
github.event_name == 'push' && | |
github.ref_type == 'tag' | |
run: | | |
cd ${{ matrix.export-folder }} | |
7z a -tzip ${{ matrix.archive }}.zip *.* -x'!.gitignore' | |
# Publish release (if building release) | |
- name: Publish Release | |
uses: ncipollo/release-action@v1 | |
if: > | |
github.event_name == 'push' && | |
github.ref_type == 'tag' | |
with: | |
allowUpdates: true | |
artifacts: '${{ matrix.export-folder }}/${{ matrix.archive }}.zip' | |
omitNameDuringUpdate: true | |
omitBodyDuringUpdate: true | |
token: ${{ secrets.GITHUB_TOKEN }} |