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gamekeeper.css
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main>.container {
padding: 60px 15px 0;
}
html, body {
height: 100%;
margin: 0;
padding: 0;
}
#map {
height: 100%;
}
#title {
padding-left: 10px;
}
* {
margin: 0;
padding: 0;
}
.imgbox {
display: grid;
height: 100%;
}
.center-fit {
max-width: 100%;
max-height: 100vh;
margin: auto;
}
.map-container {
position: relative;
}
.card {
position: absolute;
top: 15px;
right: 15px;
}
ul {
height: 200px;
}
ul {
overflow: hidden;
overflow-y: scroll;
}
.tableFixHead {
overflow-y: auto;
height: 500px;
}
.tableFixHead thead th {
position: sticky;
top: 0;
}
/* Just common table stuff. Really. */
table {
border-collapse: collapse;
width: 100%;
margin-top: 0px;
}
th, td {
padding: 8px 16px;
}
th {
background: #eee;
}
/* Cells in even rows (2,4,6...) are one color */
tr:nth-child(even) td { background: #F1F1F1; }
/* Cells in odd rows (1,3,5...) are another (excludes header cells) */
tr:nth-child(odd) td { background: #FEFEFE; }
button {
background-color: #000000;
color: white;
padding: 14px 20px;
margin: 8px 0;
border: none;
cursor: pointer;
width: 100%;
}
button:hover {
opacity: 0.7;
}