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level: fix reading mesh radius #2408

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Jan 29, 2025
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3 changes: 2 additions & 1 deletion src/libtrx/game/level/common.c
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,8 @@ static void M_ReadFace3(FACE3 *const face, VFILE *const file)
static void M_ReadObjectMesh(OBJECT_MESH *const mesh, VFILE *const file)
{
M_ReadVertex(&mesh->center, file);
mesh->radius = VFile_ReadS32(file);
mesh->radius = VFile_ReadS16(file);
VFile_Skip(file, sizeof(int16_t));

mesh->enable_reflections = false;

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