From cd9e75c11f59579f9cccfa3e9d136aac7c2e4bee Mon Sep 17 00:00:00 2001 From: Marcin Kurczewski Date: Wed, 19 Oct 2022 14:15:02 +0200 Subject: [PATCH] docs: release 2.11 --- CHANGELOG.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index dedda76f5..665d1968c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,6 @@ ## [Unreleased](https://github.com/rr-/Tomb1Main/compare/stable...develop) + +## [2.11](https://github.com/rr-/Tomb1Main/compare/2.10.3...2.11) - 2022-10-19 - added a .NET-based configuration tool (#633) - added graphics effects, lava emitters, flame emitters, and waterfalls to the savegame so they now persist on load (#418) - added an option to turn off sound effect pitching (#625) @@ -7,7 +9,6 @@ - fixed underwater currents breaking in rare cases (#127) - fixed gameflow option remove_guns preventing weapon pickups in rare situations (#611) - fixed gameflow option remove_scions causing Lara to equip weapons even if she has none (#605) -- fixed save crystal mode always saving in the first slot (#607, regression from 2.8) - added gameflow option remove_ammo to remove all shotgun, magnum and uzi ammo from the inventory on level start (#599) - added gameflow option remove_medipacks to remove all medi packs from the inventory on level start (#599) - improved the UI frame drawing, it will now look consistent across all resolutions and no longer have gaps between the lines