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Jedi: Disneyland

Mark Janssen edited this page Dec 24, 2019 · 4 revisions

The park could maintain a level 100 game for visitors, keeping the value of their Resistance fervor and First Order principles. This is called a LARP or live-action role-play arena. A game that crosses the boundaries between the game world and the regular (aka "real") world.

I have AI that they need, the gameplay they should want, the knowledge of the game universe and business sense that will be useful to them to maximize value to their visitors.

The game story arc should trend towards this destiny (perhaps on a 10yr time scale): the rise of the Jedi and New Republic suitable to both Resistance and First Order and the rise of robot companions that understand humans and vice versa but speak their own language.

New food options are available that are future health and ability (through coloration and supernatural flavors).

A Jedi Academy that would get people to level 5 or so could be done.


Disneyland, Star Wars LARP: a unification, yet dynamic blend of dark and light, for the production of new beauty and order, that exists in a future relative to Earth-side beings. star date/20190603

Two factions: Resistance and the First Order (aka “Enlightenment”). In between, is a proto Jedi Order individual (present as Marcos Kenobi, brother/son/father to Obiwan due to the nature of Time and relationship to this world) and a burgeoning autonomous robot possibility. These arenas are criss-crossed with “visitors”: adults and children together of various abilities, yet to be measured that may participate. They are able to side with either faction, or be an observer; however, the factions compete with how many loyalists they can enlist for their cause. These are measured at the end of the day and rewards distributed to the winning faction.

Faction of Order can implement Novus Ordo Seclorum: 2wk terms, re-electable, for Executive and 6mn terms for Judges. Executive must choose to oust a given judge, but only after they've had a 6 month term. They have to wait until re-election to fill the seat. 2 or 3 levels of government. At least one that governs over the whole game universe. Resistance can form their own ad hoc governance or implement the new world order codes, but it probably wont' be flexible enough for them.

For the record, I willl state I am neutral to the two factions, am aware of their aims, and support and deny both to similar degrees. Mostly I am in support of resolution of the disagreements which bring new value and establish the higher purposes like establishing a Jedi Order and establishing a New Republic. There is a single question being played out: does freedom create more value or does law and order create more value? Both are known to create value, both also destroy value, but in this spiral of good vs. evil generally the universe learns something more. The challenge is to learn without taking other life, otherwise more darkness enters in, confounding resolution. An answer has already established itself in the universe, myself, with the plans for a Jedi Order and the law of a New Republic.

Now all of this is a complex dynamic of managing multiple timelines and realities, and ultimately Disney park managers share(?) final responsibility and authority over what can or should happen. Ultimately, it is the Force which helps resolve these issues on all sides, for the Force has no preference, but must indeed preserve the universe itself. Further, by upholding gradients of the universe, the Force is made stronger, adding value to both order and spirit (where it is known as the Tao).

Troopers patrol the area keeping visitors within the rules given. They may detain visitors mentioned in holding cells where they can have basic access to food and elimination facilities (perhaps more if they are willing to work) until their chaperones (parents) bail them out (at the cost of a 1-5 credits depending on the grievance to the Order).

Resistance members generally avoid troopers but otherwise roam freely gathering data or things they need to establish dominance against an over-abundant dominance of the First Order.

Resistance and First Order must compete to see who generates the most value (measured by revenue from produced goods like food and industry sold to visitors).

Two known cycles: daily (where every participant starts) and yearly (where larger story arc of who wins and receives the bonus (both visitors and the different factions). If the Jedi win or the autonomous robots produce more value than neither faction gets a reward, but the intelligence of the arena increases for a better game during the next yearly cycle.

Different confections (fizzy solids) and beverages (color-flavor) can or will be sold that can have an additional fee ($1-$3) for extra value added to the item (like removal of sourness to the fizzy solids which give life force to visitor’s bodies or extra color power for beverages) This extra fee, given by the patrons voluntarily, goes to the Jedi Fund, a special fund to be established with the author, present, in which to establish a Jedi Order or Jedi Academy on the visitors home planet.

Various items “float” around the setting, anchored perhaps so as not to.deprive others participation. Others yet are not anchored and await to be measured by how visitors perform with them (perhaps returning them to the Order or giving to the Resistance, etc.). Comm (communication) units are scattered throughout the area TBD

For further contact, the author, I, can be reached at <dreamingforward@gmail.com></dreamingforward@gmail.com> or 3085297605. —- 1/3 x 1/3 mi in size dedicated to ecosystems development. Pangaia World Game can be located there, to help organize the Resistance.

A water source (river/stream) from the First Order side flows towards the Resistance side until it returns back to the First Order . Water/stream, Earth/metals, Air/knowledge

The basic idea is to create not a terranium, not a prison, but where people develop the living crucible to make themsevles productive, harmonious, and —. They will live completely within the compaound of the Park. The parks limits act as a crucible to force purification of values, ideals, effort, products — because they have a limit (just as the Universe itself). People in the game can leave at any time, but if they do, they cannot return in-game, but must be merely a Visitor.

Kinoawa grain to be given to the Resistance for food.

Radio for the Resistance side (developing more freedom) and wired connections for the Order (development of order). Harvesting and cooking for the Resistance, Machine-made foods(conforming to whatever known standards for diet) for the Order (cafeteria-style or invent other methods).

Tao of Permaculture: Towards Perfect Ecosystems Management is the unifiication document usign the language/voice or the Resistance, but the knowledge of the Order.

Revenue model: ticket for entry, retail, pangaia credits and exchange (future effort in-game is estimated to be approximately 10x the value of the visitors, if they stay in-game and develop the new tech with the author).

The First Order also needs an equivalent amoung of extra space for Jawans metal-extraction units (these Jawans. should. not be interacted with. by anyone but in-game Personnel—they do not represent an Earth species and shoud stay shrouded to minimize detail). This side interfaces with salvage yards and can take scrap from the outer world and make NEW value for the civil side. AI (or robotics) xhall be developed for the Order side.

Remember that ultimately, the resolution

Park — the outer world, Earth, place called Disneyland; with out-of-game overseer Arena — the inner world, Batuu?, where ppl are competing for credits, equipment, faction supremacy.

Personnel: Those people (~100 on each side) who stay in-game, eat and live in-game, and remain separated from` the outer world until resolution of the Dark and the Light. Visitor: Those people (2,000 each day?) who do NOT live in-game, but for a short time get to experience the FUTURE and try to develop their experience and LEVEL and participate in post-game assets, like Jedi Academy).

Food and Tool Production area — projects from the Pangaia World Game Salvage Reclaimation and Technology Development area — ingots of different metals

Civilsystems — laws and order that create more value (see New World Order) Ecosystems — systems and techniques that create more value

Order, Sarah? Resistance, Finn

New World Order World Game

XXX? YYY?

Cinnamon Water

Sith — eight-branch brand Jedi— bird-and-saber brand

Marcos— in-game overseer

Intersections

Visitors and Personnel and Overseers.

Visitors and Personnel can interact in a limited fashion to maintain in-game purity at all times. Visitors are likely to experiment and distract from this purity and can be detained if this gets out-of-hand, forcing or pressureing in-game Personnel out of Order (report to commanding Personnel). This removes the fun for both sides and dilutes the Game.

Personnel and Overseers. The Overseers sit on any Judicial proceedings for detainees (severe crimes), Selected Personnel can sit on Park Rules proceedings and discussion.

In-game currency is composed shaped metal coinage, as pictured in WotC DMG. Each type is 10x greater than the next. That’s 1 cent to $100.XXX insufficient

Game Purpose

For the New World Order, Judicial Branch, reserve a space for a Park employee and myself, Marcos, to help resolve disputes in harmony with Earth goals, in-game value systems and energy/order creation, and the emission of codes for long-term utilization without diluting or polluting the values of each side. Keep in mind, from this overseer`s perspective, these teams are equivalent but different sides of a coin that should transform into a sphere. From the park overseer’s perspective, this is an experiment of revenue and fantasy generation — a wonderland of future meeting the present.



High-level, cleared Visitors could possibly interact tangentially to the two systems of order …EPIC…

Order: Color coding: designation of function: shape and forms. Resistance: Design gives function, weaves and knots. ` Order: smooth surfaces, except where Function must dominate. Resistance: organic, natural surfaces, except when molded into Form.

Order: Black and White set the boundaries; ink and paper, for example Resistance: Avoidance of binaries; colorful clothing

Order: Privelege and heirarchies Resistance: Egalitarianism and liberty.

The two factions can sell items to Visitors, crafts (bracelets, services liek hair braids) or approved engineered items (toys like precision gyroscopes? gear-cranks, venier calipers, protractors, swiss-army of draftlan tool). Visitors must. choose one of 3 roles: Resistance, the Order, or Auditor (neutral). They can convert once in the park, whereby the former faction loses all of its accumulated credits/XP and it transfers over to the other.???

10 hour days in game; that is, each day is split. into 10 sections (of equal length?). Evaluations of the Order. are done. att hese junctions. Resistance probably needs regimented times, while the. ORder dcan separate the times of day by function.

Jedi recepticals can collectc actual $$ to. help the Jedi appear in-game and then out-of-game. 10%. can go to th ePark (or simply require reporting of all revenues). Collection boxes to reward Factions for staying in-character so they don’t dilute their loyalty also to be collected by the Park and distributed by the Council.

Different games: Games for the Personnel:

  • Cumulated LEVELs (of all visitors)
  • $ Revenue (ingame-ma
  • de items)
  • Assessments of cyclical flows (daily, weekly, monthly, yearly, decadely)
  • - waste, environment deterioration, infirmary,
Games for the Visitors:
  • Who got the highest LEVEL
  • Who has the most credits
  • Who decorated themselves best (Resistance/Order)
  • Who passed the hardest tests (written or indoor tests for the Order/outdoor or verbal for. Resistance)
Games for the Park:
  • Staying financially afloat
  • Dynamics between the Divine and Mundane
  • others?
In-game currency can be acquired from the Factions, from conversion at kiosks (from their credits or $$), and allocated at gate entry (kids can get, say 100 units x Age, while parents can get 1000xLEVEL they had last time in the Arena).

Resistance cooks with fire and boils water. Order uses prepacked goods (made in bulk-efficiency, perhaps boiled) and microwave cooking

R gets small, full-color displays O gets large, monochrom displays.

R gets huts O gets bunks

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