You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We need to have an implementation of the conversion pipeline bytes -> blob -> payload in rust, to be used for use with fault proofs
It seems like a large risk to try to maintain two implementations in perfect lockstep
Therefore, we should reimplement this data pipeline in rust, and make that the sole source of truth. Golang code that needs to operate on payloads and blobs can leverage the rust library
there will still need to exist golang structs for Payload and Blob, but all conversions and the checks that go along with them will be delegated to the rust library
The text was updated successfully, but these errors were encountered:
litt3
changed the title
Fully implement Payload / Blob type system in rust, and replace golang implementation
Fully implement Payload / Blob type conversion in rust, and replace golang implementation
Feb 21, 2025
litt3
changed the title
Fully implement Payload / Blob type conversion in rust, and replace golang implementation
Implement Payload / Blob type conversion in rust, and replace golang implementation
Feb 21, 2025
bytes -> blob -> payload
in rust, to be used for use with fault proofsPayload
andBlob
, but all conversions and the checks that go along with them will be delegated to the rust libraryThe text was updated successfully, but these errors were encountered: