No changelog for this release.
- AntiCheat defense - patch EasyLoU at runtime #189
- AntiCheat defense - move MoonSharp into main EasyLoU project #188
- AntiCheat defense - move SharpMonoInjector into main EasyLoU project #187
- Improve syntax highlight #186
- Move ScanJournal into two separate commands, ScanChatJournal and ScanSystemJournal #183
- Add current character name to the EasyLoU window #174
- Fix issue with targeting the Aria client when scaling >100% is enabled #158
- Fix issue with FindMobile not working in some cases #154
- Fix issue with disappearing vertical scrollbar #149
- EasyLoU does not require to be placed in the Aria folder anymore, can be placed anywhere #165
- Add compatibility with LoU Auto-Map 1.0.0.0 #163
- Add compatibility with Aria client 1.4.1.0 #162
- New PlayScript, PlayAllScripts, PauseScript, StopScript, StopAllScripts, StopAllScriptsButThis commands #159
- Check for minimum supported LoU version #157
- Add the ability to stop or restart scripts via a lua function #130
- Update EasyLoU to work together with LoU Auto-Map #155
- Require doesn't work since version 1.2.1 #150
- Fix version number - was supposed to be 1.2.1.0 #146
- Refactoring - break down SharpMonoInjector into a separate repo as a submodule enhancement #148
- Improve README and instructions #145
- Automatically reload a script from disk if it has been changed by another application #144
- LoU engine improperly logging command parameters to player.log #143
- Increase default speed of client status updates #141
- New SetSpeed() command to make scripts update status more quickly. #139
- New hotkey capabilities: RegisterHotKey(), OnHotKey(), IsHotKeyDown() #126
- Refactoring - rename master branch to main #135
- Refactoring - break down LOU.dll into a separate repo as a submodule #132
- Refactoring - rename EasyLOU to EasyLoU, LOU to LoU #131
- New ClosePanel() command #128
- EasyLOU losing connection to client after Logout() command is executed #120
- Client Disconnected after using Recall #119
- CHARBUFFS variable inaccessible in scripts #117
- FindItem/FindPermanent/FindMobile by id not working anymore #116
- FindButton(), FindInput(), and FindLabel() should return all items if only the panel name is passed as an argument #115
- Unable to find Text Entry boxes reliably for SetInput() #113
- NEARBYMONSTERS/CLICKOBJ unable to access variables #112
- FindItem not clearing previously found objects/table(s) no longer on screen or in pack #93
- Always On Top #107
- LogOff command #108
return '';
}
- Say() doesn't allow custom commands #109
- FindPermanent() makes LOU dll unresponsive and EasyLOU disconnects from the client in presence of perma objects with no texture #104
- Update examples with new var names #102
- Create variables that can be shared between different scripts and EasyLOU instances, via SetVar(name, value) and ClearVar(name) #97
- Add CHARBUFFS variable that lists buffs, hunger, poison, etc. #92
- All variables must be strong typed, and not just strings. Use "nil" instead of N/A. #91
- New TreeState, RockState, and Hue attributes for permanent objects #101
- Add X,Y,Z attributes to FINDMOBILEs #99
- Add X,Y,Z attributes to FINDPERMANENTs. Add ability to use Move() with PERMANENTID. #90
- Add X,Y,Z and DISTANCE attributes to FINDITEMs (DISTANCE only for those on the ground) #100
- right-click contextmenu on GUI not working on FIND variables #95
- object names do not refresh when unidentified objects get identified #94
- click and mouseover variables not working with objects in containers #87
- retrieve permanent objects (e.g. trees and rocks) textures and colors #89
- add command to clear variables stored clearVar() #88
- Prompt user for confirmation on main app close to save files #85
- create hotkey for start, stop, stopall #80
- WaitForTarget() should wait until the cursor finished loading #83
- syntax highlight for WaitForTarget() not working #82
- Commands.MD missing GetTooltip from table of contents #72
- Client disconnects after char selection #69
- Align examples and public scripts with the new FIND variables #65
- New write() command that prints to output log without newline #74
- New clear() command to clear EasyLOU output log #68
- WaitForTarget() command #67
- Add button to open the folder where Player.log can be found #53
- Upon disconnection, too many popup messages are displayed #60
- ClickButton doesn't work with the Sell buttons of vendors UIs #54
- Improve FIND variables, they should be arrays/tables so that it's much easier to use them #52
- Add button to open the folder where Player.log can be found #53
No changelog for this release.
- Add CHANGELOG #58
- Add release notes to releases #51
- Move documentation to Wiki #50
- Display a message when EasyLOU is not connected to a client #49
No changelog for this release.
No changelog for this release.