-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathRank.h
executable file
·74 lines (65 loc) · 1.9 KB
/
Rank.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
/****************************************************************************
* DRAMSim2: A Cycle Accurate DRAM simulator
*
* Copyright (C) 2010 Elliott Cooper-Balis
* Paul Rosenfeld
* Bruce Jacob
* University of Maryland
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*****************************************************************************/
#ifndef RANK_H
#define RANK_H
#include "SimulatorObject.h"
#include "BusPacket.h"
#include "SystemConfiguration.h"
#include "Bank.h"
#include "BankState.h"
using namespace std;
using namespace DRAMSim;
namespace DRAMSim
{
class MemoryController; //forward declaration
class Rank : public SimulatorObject
{
private:
int id;
uint incomingWriteBank;
uint incomingWriteRow;
uint incomingWriteColumn;
bool isPowerDown;
public:
//functions
Rank();
void receiveFromBus(BusPacket *packet);
void attachMemoryController(MemoryController *mc);
int getId() const;
void setId(int id);
void update();
void powerUp();
void powerDown();
//fields
vector<Bank> banks;
MemoryController *memoryController;
BusPacket *outgoingDataPacket;
uint dataCyclesLeft;
bool refreshWaiting;
//these are vectors so that each element is per-bank
vector<BusPacket *> readReturnPacket;
vector<uint> readReturnCountdown;
vector<BankState> bankStates;
};
}
#endif