issues Search Results · repo:KyoriPowered/adventure language:Java
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inKyoriPowered/adventure (press backspace or delete to remove)We have a lot of speculative calls to parseInt/parseDouble that, on failure, create exceptions that are ignored.
Exceptions are expensive , so we could consider looking into if it s quicker to a) write ...
area: api
area: text-minimessage
good first issue
type: enhancement
kezz
- Opened 1 hour ago
- #1178
We probably don t need to be doing all the regex and string format shenanigans.
area: api
good first issue
type: enhancement
kezz
- Opened 5 hours ago
- #1176
When using Context#deserialize on a Context that has a target, that target doesn t get passed down to the
deserialization. For example, assume a placeholder tag that uses the target for something. Now ...
area: text-minimessage
type: bug
Emilxyz
- Opened 6 hours ago
- #1175
It would be nice to allow plugin devs on platforms that provide MiniMessage a way to mutate the tag resolvers available
in the global MiniMessage instance.
There are a few steps required before this is ...
area: text-minimessage
type: enhancement
kezz
- Opened 15 hours ago
- #1174
There is currently no support for fallback text within translatable components using lang. What makes implementing
difficult is the lack of named arguments, so a pattern like lang: fallback : arg1 : arg2: ...
Andre601
- 3
- Opened 12 days ago
- #1165
Due to the way virtual components function (as the parent to the extra data attached components), virtual components
break component layouts between 4.17 and 4.18 minimessage. The example string b gradient:#E0721F:#f2d815:#D43232 ...
area: text-minimessage
type: bug
lynxplay
- Opened 18 days ago
- #1163
Hi,
I tried passing special Unicode characters like this:
final Component message = Component.translatable( WELCOME , Component.text(player.getName()), Component.text( \uF820 ));
player.sendMessage(message); ...
area: api
resolution: invalid
type: bug
Tynopia
- 1
- Opened 23 days ago
- #1162
Using this registry implementation and this properties file
team.red = red Team Red
mapsetup.stage.9.name.success = grey The spawnpoint of arg:0 grey has green successfully grey been set.
Returns ...
MerryDev
- Opened on Jan 22
- #1157
Unfortunately, all I have is the following anonymized report on Sentry:
Environment: 1.21.4-R0.1-SNAPSHOT
Stack trace:
java.lang.StackOverflowError: null
at java.util.regex.Pattern$Branch.match(Pattern.java:4914) ...
kangarko
- 5
- Opened on Jan 22
- #1156
Think how cool it d be, shadow gradients... you can do it manually by changing shadow color of each character
individually but its eye wateringly tedious
spring-dependency-management
- Opened on Jan 17
- #1155

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