From 44db83effebaf5785957563decc519dba45d7eec Mon Sep 17 00:00:00 2001 From: Dunbaratu Date: Thu, 26 Jun 2014 22:41:35 -0500 Subject: [PATCH] made all vectors unit vectors in Direction, for consistency. --- src/Suffixed/Direction.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Suffixed/Direction.cs b/src/Suffixed/Direction.cs index 537eac91f..edc2385b7 100644 --- a/src/Suffixed/Direction.cs +++ b/src/Suffixed/Direction.cs @@ -38,7 +38,7 @@ public Vector3d Vector get { return vector; } set { - vector = value; + vector = value.normalized; rotation = Quaternion.LookRotation(value); euler = rotation.eulerAngles; }