diff --git a/AngryGrandpa/README.md b/AngryGrandpa/README.md index 50cc4a6..2014dcc 100644 --- a/AngryGrandpa/README.md +++ b/AngryGrandpa/README.md @@ -18,7 +18,7 @@ Choose from the `"Original"` (pre-SDV v1.05) game dialogue, `"Vanilla"` normal g ### Expressive Portraits Grandpa gets a lot more personality with new, expressive portraits edited by [TayLindsey](https://www.nexusmods.com/users/84157593)! A total of **eleven** new facial expressions are used to give flavor and variety to all dialogues. Some portraits are only used in certain dialogue variants. (If you want to experience all of them, I suggest choosing `"Nuclear"` dialogue with a higher difficulty setting.) -![New expressive portrait samples: Angry, Shocked, Stern, Pleased](promo/grandpa_expressions_four.png "and many more...") +![New expressive portrait samples: Angry, Shocked, Stern, Pleased](promo/grandpa_expressions_four_big.png "and many more...") ### Scoring System Overhaul Choose your difficulty setting with different point thresholds. Go back to the earliest versions of the game with only 13 possible grandpa points available to earn... or use the new evaluation system with all 21 available points, but harder thresholds for earning a 4-candle result. This setting defaults to `"Vanilla"`, so you'll need to change it if you want more of a challenge! diff --git a/AngryGrandpa/manifest.json b/AngryGrandpa/manifest.json index 713a027..0a0a3c7 100644 --- a/AngryGrandpa/manifest.json +++ b/AngryGrandpa/manifest.json @@ -1,11 +1,11 @@ { "Name": "Angry Grandpa", "Author": "Jonqora", - "Version": "0.17.4", + "Version": "1.0.0", "Description": "Overhauls grandpa's evaluation with new dialogues, content, and features!", "UniqueID": "Jonqora.AngryGrandpa", "EntryDll": "AngryGrandpa.dll", - "MinimumApiVersion": "3.0.0", + "MinimumApiVersion": "3.5.0", "UpdateKeys": ["Nexus:6324"], "Dependencies": [ { "UniqueID": "Jonqora.BugFixAddItem", "IsRequired": false }, diff --git a/AngryGrandpa/promo/PromoImages.xcf b/AngryGrandpa/promo/PromoImages.xcf index 2cd791c..92df564 100644 Binary files a/AngryGrandpa/promo/PromoImages.xcf and b/AngryGrandpa/promo/PromoImages.xcf differ diff --git a/AngryGrandpa/promo/nexus_description.txt b/AngryGrandpa/promo/nexus_description.txt index d01259d..4075622 100644 --- a/AngryGrandpa/promo/nexus_description.txt +++ b/AngryGrandpa/promo/nexus_description.txt @@ -75,7 +75,7 @@ This set of criteria is used for AngryGrandpa's [code]"Vanilla"[/code], [code]"H You can also customize the schedule for grandpa's initial visit, which usually happens at the beginning of Year 3. If you want grandpa to whip you into shape as soon as you arrive on the farm, you can even set the value to zero. Or if you want to delay grandpa's visit for 90 years... I guess you can do that too! [b][size=3]Display Points Total[/size][/b] -A re-added feature from early game versions. You can now see your exact point total during evaluations (out of 21 or 13 possible points). As well, you can use a diamond to request a re-evaluation and see your new score at [u]any[/u] time, even after earning 4 candles. This feature can be disabled in the config. +A re-added feature from early game versions. You can now see your exact point total during evaluations (out of 21 or 13 possible points). This feature can be disabled in the config. As well, you can use a diamond to request a re-evaluation and see your new score at [u]any[/u] time, even after earning 4 candles. [img]https://staticdelivery.nexusmods.com/mods/1303/images/6324/6324-1594426474-29273827.png[/img]