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16
data/chaotic_crafting/advancement/interact_with_customer.json
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{ | ||
"criteria": { | ||
"example": { | ||
"trigger": "minecraft:player_interacted_with_entity", | ||
"conditions": { | ||
"entity": { | ||
"type": "minecraft:wandering_trader", | ||
"nbt": "{Tags:[\"customer\"]}" | ||
} | ||
} | ||
} | ||
}, | ||
"rewards": { | ||
"function": "chaotic_crafting:interactions/interact_with_customer" | ||
} | ||
} |
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{ | ||
"criteria": { | ||
"requirement": { | ||
"trigger": "player_interacted_with_entity", | ||
"conditions": { | ||
"entity": { | ||
"type": "interaction", | ||
"nbt": "{Tags:[menu_item]}" | ||
} | ||
} | ||
} | ||
}, | ||
"rewards": { | ||
"function": "chaotic_crafting:util/gui/interaction/player_menu_item_click" | ||
} | ||
} |
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{ | ||
"criteria": { | ||
"requirement": { | ||
"trigger": "player_interacted_with_entity", | ||
"conditions": { | ||
"entity": { | ||
"type": "interaction", | ||
"nbt": "{Tags:[menu_add_player]}" | ||
} | ||
} | ||
} | ||
}, | ||
"rewards": { | ||
"function": "chaotic_crafting:util/gui/interaction/add_player" | ||
} | ||
} |
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{ | ||
"criteria": { | ||
"requirement": { | ||
"trigger": "player_interacted_with_entity", | ||
"conditions": { | ||
"entity": { | ||
"type": "interaction", | ||
"nbt": "{Tags:[menu_start_day]}" | ||
} | ||
} | ||
} | ||
}, | ||
"rewards": { | ||
"function": "chaotic_crafting:util/gui/interaction/start_day" | ||
} | ||
} |
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{ | ||
"criteria": { | ||
"example": { | ||
"trigger": "minecraft:placed_block", | ||
"conditions": { | ||
"location": [ | ||
{ | ||
"condition": "location_check", | ||
"predicate": { | ||
"block": { | ||
"blocks": "crafter" | ||
} | ||
} | ||
} | ||
] | ||
} | ||
} | ||
}, | ||
"rewards": { | ||
"function": "chaotic_crafting:functional_blocks/place_crafter" | ||
} | ||
} |
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tag @s add delivering_item | ||
tag @s add incorrect_item | ||
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#tag @e[distance=..1,type=minecraft:wandering_trader,tag=customer] add recieved_item | ||
execute as @s at @s run tag @e[type=wandering_trader,distance=..3] add find_looking.candidate | ||
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execute as @s at @s run function chaotic_crafting:util/find_customer | ||
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tag @e remove find_looking.candidate | ||
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execute unless entity @s[nbt=!{SelectedItem:{}}] run execute as @e[distance=..3,type=minecraft:wandering_trader,tag=customer,tag=find_looking.customer,limit=1] run tag @s add recieved_item | ||
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execute if entity @s[nbt=!{SelectedItem:{}}] run tag @s remove delivering_item | ||
execute if entity @s[nbt=!{SelectedItem:{}}] run tag @s remove incorrect_item | ||
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execute if entity @s[nbt={SelectedItem:{id:"minecraft:wooden_pickaxe"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:wooden_pickaxe"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:wooden_shovel"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:wooden_shovel"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:wooden_axe"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:wooden_axe"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:wooden_hoe"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:wooden_hoe"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:wooden_sword"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:wooden_sword"},{}]}] run function chaotic_crafting:register_correct_order | ||
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execute if entity @s[nbt={SelectedItem:{id:"minecraft:stone_pickaxe"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:stone_pickaxe"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:stone_shovel"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:stone_shovel"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:stone_axe"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:stone_axe"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:stone_hoe"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:stone_hoe"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:stone_sword"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:stone_sword"},{}]}] run function chaotic_crafting:register_correct_order | ||
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execute if entity @s[nbt={SelectedItem:{id:"minecraft:oak_boat"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:oak_boat"},{}]}] run function chaotic_crafting:register_correct_order | ||
execute if entity @s[nbt={SelectedItem:{id:"minecraft:ladder"}}] run execute as @e[tag=recieved_item,nbt={HandItems:[{id:"minecraft:ladder"},{}]}] run function chaotic_crafting:register_correct_order | ||
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execute if entity @s[tag=incorrect_item] run execute as @e[tag=recieved_item] run function chaotic_crafting:wrong_order | ||
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execute if entity @s[tag=delivering_item] run item replace entity @s[tag=delivering_item] weapon.mainhand with minecraft:air | ||
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execute as @e[tag=recieved_item] run function chaotic_crafting:recieved_item | ||
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advancement revoke @s only chaotic_crafting:interact_with_customer | ||
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tag @s remove correct_item | ||
tag @s remove incorrect_item | ||
tag @s remove delivering_item | ||
|
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tellraw @a {"text": "Order Delivered","color": "green"} | ||
playsound minecraft:entity.wandering_trader.trade player @p | ||
scoreboard players add $correct_orders cc_points 1 | ||
execute if block 22 67 6 minecraft:jukebox{IsPlaying:1b} run scoreboard players add $music_bonus cc_points 1 | ||
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execute as @s run function chaotic_crafting:open_seat | ||
scoreboard players add $customers_served cc_customers 1 | ||
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execute on passengers run kill @s |
15 changes: 15 additions & 0 deletions
15
data/chaotic_crafting/function/day_manager/day_manager.mcfunction
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execute if score $day_timer cc_timer < $day_length cc_settings run scoreboard players add $day_timer cc_timer 1 | ||
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#execute if score $day_timer cc_timer = $day_length cc_settings run scoreboard players set $day_active cc_settings 0 | ||
#execute if score $day_timer cc_timer = $day_length cc_settings run scoreboard players set $day_timer cc_timer 0 | ||
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#Update Scoreboard | ||
scoreboard players operation FailedOrders cc_game = $incorrect_orders cc_points | ||
scoreboard players operation Points cc_game = $correct_orders cc_points | ||
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## Check for end of day | ||
execute if score $customers_served cc_customers = $customer_count cc_settings run function chaotic_crafting:day_manager/succeed_day | ||
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execute if score $patience_expired cc_customers matches 1 run function chaotic_crafting:day_manager/failed_day | ||
execute if score $incorrect_orders cc_points matches 3 run function chaotic_crafting:day_manager/failed_day |
8 changes: 8 additions & 0 deletions
8
data/chaotic_crafting/function/day_manager/failed_day.mcfunction
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title @a title {"text": "Day Failed","color": "red"} | ||
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scoreboard players set $day_active cc_settings 0 | ||
scoreboard players set $day_timer cc_timer 0 | ||
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function chaotic_crafting:util/kill_all_customers | ||
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function chaotic_crafting:reset |
8 changes: 8 additions & 0 deletions
8
data/chaotic_crafting/function/day_manager/start_day.mcfunction
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function chaotic_crafting:util/gui/close_gui | ||
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scoreboard players set $day_active cc_settings 1 | ||
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function chaotic_crafting:loop/start_customer_spawning | ||
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execute if score $oak_wood_pile_spawn cc_settings matches 1 run function chaotic_crafting:loop/oak_pile_spawn | ||
execute if score $stone_pile_spawn cc_settings matches 1 run function chaotic_crafting:loop/stone_pile_spawn |
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scoreboard players set $day_active cc_settings 0 |
6 changes: 6 additions & 0 deletions
6
data/chaotic_crafting/function/day_manager/succeed_day.mcfunction
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title @a title {"text": "Day Completed","color": "green"} | ||
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scoreboard players set $day_active cc_settings 0 | ||
scoreboard players set $day_timer cc_timer 0 | ||
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scoreboard players add $day cc_settings 1 |
9 changes: 9 additions & 0 deletions
9
data/chaotic_crafting/function/events/customer_at_counter.mcfunction
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execute as @e[type=marker,tag=cc_seat_1] at @s run execute as @e[type=wandering_trader,tag=customer,tag=seat_1,tag=!at_counter,tag=rally_patience,distance=..3] run execute on passengers run scoreboard players operation @s cc_patience = $ordering_patience cc_settings | ||
execute as @e[type=marker,tag=cc_seat_1] at @s run tag @e[type=wandering_trader,tag=customer,tag=seat_1,tag=!at_counter,distance=..3] add at_counter | ||
execute as @e[type=wandering_trader,tag=at_counter] run tag @s remove at_rally | ||
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execute if score $bell_rang cc_customers matches 0 run playsound block.bell.use player @a | ||
scoreboard players set $bell_rang cc_customers 1 | ||
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tag @e[type=wandering_trader,tag=customer,tag=at_counter,tag=!ordering_patience] add ordering_patience | ||
tag @e[type=wandering_trader,tag=customer,tag=at_counter,tag=ordering_patience] remove rally_patience |
4 changes: 4 additions & 0 deletions
4
data/chaotic_crafting/function/events/customer_at_rally.mcfunction
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execute as @e[type=marker,tag=cc_customer_rally] at @s run execute as @e[type=wandering_trader,tag=customer,tag=!at_rally,tag=!waiting_patience,distance=..3] run execute on passengers run scoreboard players operation @s cc_patience = $rally_patience cc_settings | ||
execute as @e[type=marker,tag=cc_customer_rally] at @s run tag @e[type=wandering_trader,tag=customer,tag=!at_rally,distance=..3] add at_rally | ||
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tag @e[type=wandering_trader,tag=customer,tag=at_rally,tag=!ordering_patience,tag=!waiting_patience] add rally_patience |
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function chaotic_crafting:events/customer_at_rally |
5 changes: 5 additions & 0 deletions
5
data/chaotic_crafting/function/functional_blocks/activate_crafter.mcfunction
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tellraw @a {"text": "Triggering Crafters"} | ||
clone ~ ~-1 ~ ~ ~-1 ~ ~ -64 ~ replace | ||
setblock ~ ~-1 ~ redstone_block | ||
clone ~ -64 ~ ~ -64 ~ ~ ~-1 ~ replace | ||
setblock ~ -64 ~ bedrock |
8 changes: 8 additions & 0 deletions
8
data/chaotic_crafting/function/functional_blocks/break_crafter.mcfunction
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tellraw @s {"text": "Crafter Broken."} | ||
scoreboard players set @s cc_crafter_broken 0 | ||
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#Marker | ||
execute as @e[type=marker,tag=crafter_marker] run execute at @s run execute unless block ~ ~ ~ crafter run function chaotic_crafting:functional_blocks/rm_marker_progress_bar | ||
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#Armor Stand | ||
execute as @e[type=armor_stand,tag=crafter_marker] run execute at @s run execute unless block ~ ~ ~ crafter run function chaotic_crafting:functional_blocks/rm_marker_progress_bar |
5 changes: 5 additions & 0 deletions
5
data/chaotic_crafting/function/functional_blocks/crafter_lvl_1.mcfunction
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tellraw @a {"text": "Triggering Crafters"} | ||
clone ~ ~-1 ~ ~ ~-1 ~ ~ -64 ~ replace | ||
setblock ~ ~-1 ~ redstone_block | ||
clone ~ -64 ~ ~ -64 ~ ~ ~-1 ~ replace | ||
setblock ~ -64 ~ bedrock |
1 change: 1 addition & 0 deletions
1
data/chaotic_crafting/function/functional_blocks/give_crafter.mcfunction
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give @s armor_stand[custom_name='{"text": "Crafter: Level 1"}',custom_data={place_crafter:true},entity_data={id:"minecraft:armor_stand",Tags:["crafter_lvl1"],Invisible:1b,Invulnerable:1b,NoGravity:1b,Marker:1b},custom_model_data=1] |
18 changes: 18 additions & 0 deletions
18
data/chaotic_crafting/function/functional_blocks/place_crafter.mcfunction
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tellraw @s {"text": "Placed Crafter."} | ||
function chaotic_crafting:util/find_crafter/start_crafter_ray | ||
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#Marker | ||
#execute as @e[type=marker,tag=new_crafter] run function chaotic_crafting:functional_blocks/sync_crafter_marker | ||
execute as @e[type=marker,tag=new_crafter] run function chaotic_crafting:util/center_entity | ||
#execute as @e[type=marker,tag=new_crafter] at @s run function chaotic_crafting:util/progress_bars/give_progress_bar | ||
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#Armor Stand | ||
execute as @e[type=armor_stand,tag=new_crafter] run function chaotic_crafting:util/center_entity | ||
execute as @e[type=armor_stand,tag=new_crafter] run function chaotic_crafting:functional_blocks/sync_crafter_marker | ||
execute as @e[type=armor_stand,tag=new_crafter] at @s run function chaotic_crafting:util/progress_bars/give_progress_bar | ||
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execute as @e[type=marker,tag=new_crafter] run tag @s remove new_crafter | ||
execute as @e[type=armor_stand,tag=new_crafter] run tag @s remove new_crafter | ||
advancement revoke @s only chaotic_crafting:place_crafter |
3 changes: 3 additions & 0 deletions
3
data/chaotic_crafting/function/functional_blocks/place_crafter_lvl1.mcfunction
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#execute if entity @s facing | ||
execute anchored eyes run execute unless block ~ ~ ~ crafter run setblock ~ ~ ~ crafter | ||
data modify block ~ ~ ~ components set value {"custom_data": {level: 1}} |
2 changes: 2 additions & 0 deletions
2
data/chaotic_crafting/function/functional_blocks/rm_marker_progress_bar.mcfunction
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execute on passengers run kill @s | ||
kill @s |
1 change: 1 addition & 0 deletions
1
data/chaotic_crafting/function/functional_blocks/sync_crafter_marker.mcfunction
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execute at @s run execute if data block ~ ~ ~ components."minecraft:custom_data".level1 run tag @s add crafter_lvl1 |
11 changes: 11 additions & 0 deletions
11
data/chaotic_crafting/function/interactions/interact_with_customer.mcfunction
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#Determine which customer is interacted with | ||
execute as @s at @s run tag @e[type=wandering_trader,distance=..3] add find_looking.candidate | ||
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execute as @s at @s run function chaotic_crafting:util/find_customer | ||
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tag @e remove find_looking.candidate | ||
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execute if entity @e[tag=customer,tag=find_looking.customer,tag=has_ordered] run execute unless entity @s[nbt=!{SelectedItem:{}}] run function chaotic_crafting:check_item | ||
execute if entity @e[tag=customer,tag=find_looking.customer,tag=not_ordered] run execute as @e[tag=customer,tag=find_looking.customer,tag=not_ordered] run function chaotic_crafting:take_order | ||
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advancement revoke @s only chaotic_crafting:interact_with_customer |
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#kill @e[type=minecraft:villager,nbt={Pos:[0.0d,0.0d,0.0d]}] |
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function chaotic_crafting:setup/setup_scoreboards | ||
function chaotic_crafting:setup/set_anchor | ||
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function chaotic_crafting:loop/iron_spread | ||
function chaotic_crafting:loop/gold_spread | ||
function chaotic_crafting:loop/diamond_spread |
2 changes: 2 additions & 0 deletions
2
data/chaotic_crafting/function/loop/diamond_spread.mcfunction
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execute if score $diamond_ore_spread cc_settings matches 1 run execute as @e[type=marker,tag=diamond_ore_spreader] run function chaotic_crafting:ore_spread/diamond_spread | ||
schedule function chaotic_crafting:loop/diamond_spread 5s |
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execute if score $gold_ore_spread cc_settings matches 1 run execute as @e[type=marker,tag=gold_ore_spreader] run function chaotic_crafting:ore_spread/gold_spread | ||
schedule function chaotic_crafting:loop/gold_spread 5s |
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execute if score $iron_ore_spread cc_settings matches 1 run execute as @e[type=marker,tag=iron_ore_spreader] run function chaotic_crafting:ore_spread/iron_spread | ||
schedule function chaotic_crafting:loop/iron_spread 5s |
6 changes: 6 additions & 0 deletions
6
data/chaotic_crafting/function/loop/loop_spawn_customer.mcfunction
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execute if score $spawn_loop cc_customers > #0 cc_consts run execute if score $customers_spawned cc_customers < $customer_count cc_settings run function chaotic_crafting:spawn_customer/spawn_customer | ||
#execute as @e[tag=new_customer] at @s run function chaotic_crafting:util/patience_bars/give_progress_bar | ||
scoreboard players remove $spawn_loop cc_customers 1 | ||
scoreboard players add $customers_spawned cc_customers 1 | ||
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execute if score $spawn_loop cc_customers > #0 cc_consts run function chaotic_crafting:loop/loop_spawn_customer |
3 changes: 3 additions & 0 deletions
3
data/chaotic_crafting/function/loop/oak_pile_spawn.mcfunction
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execute if score $day_active cc_settings matches 1 run execute if score $oak_wood_pile_spawn cc_settings matches 1 run execute as @e[type=marker,tag=cc_oak_log_pile] at @s run place template chaotic_crafting:oak_log_pile_alt ~ ~ ~ | ||
tellraw @a {"text": "A log delivery has arrived.", "color": "white"} | ||
execute if score $day_active cc_settings matches 1 run execute if score $oak_wood_pile_spawn cc_settings matches 1 run schedule function chaotic_crafting:loop/oak_pile_spawn 120s |
2 changes: 2 additions & 0 deletions
2
data/chaotic_crafting/function/loop/start_customer_spawning.mcfunction
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execute if score $day_active cc_settings matches 1 run function chaotic_crafting:spawn_customer/spawn_customer_manager | ||
execute if score $day_active cc_settings matches 1 run schedule function chaotic_crafting:loop/start_customer_spawning 1s |
3 changes: 3 additions & 0 deletions
3
data/chaotic_crafting/function/loop/stone_pile_spawn.mcfunction
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execute if score $day_active cc_settings matches 1 run execute if score $stone_pile_spawn cc_settings matches 1 run execute as @e[type=marker,tag=cc_stone_pile] at @s run place template chaotic_crafting:stone_pile ~ ~ ~ | ||
tellraw @a {"text": "A stone delivery has arrived.", "color": "white"} | ||
execute if score $day_active cc_settings matches 1 run execute if score $stone_pile_spawn cc_settings matches 1 run schedule function chaotic_crafting:loop/stone_pile_spawn 180s |
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scoreboard players set $random cc_item 0 | ||
scoreboard players set $min random 0 | ||
scoreboard players set $max random 11 | ||
execute run function random:uniform | ||
execute store result score $random cc_item run scoreboard players get $out random | ||
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execute if score $random cc_item matches 0 run data modify entity @s HandItems set value [{id:"wooden_pickaxe",Count:1b}, {}] | ||
execute if score $random cc_item matches 1 run data modify entity @s HandItems set value [{id:"wooden_shovel",Count:1b}, {}] | ||
execute if score $random cc_item matches 2 run data modify entity @s HandItems set value [{id:"wooden_axe",Count:1b}, {}] | ||
execute if score $random cc_item matches 3 run data modify entity @s HandItems set value [{id:"wooden_hoe",Count:1b}, {}] | ||
execute if score $random cc_item matches 4 run data modify entity @s HandItems set value [{id:"wooden_sword",Count:1b}, {}] | ||
execute if score $random cc_item matches 5 run data modify entity @s HandItems set value [{id:"stone_pickaxe",Count:1b}, {}] | ||
execute if score $random cc_item matches 6 run data modify entity @s HandItems set value [{id:"stone_shovel",Count:1b}, {}] | ||
execute if score $random cc_item matches 7 run data modify entity @s HandItems set value [{id:"stone_axe",Count:1b}, {}] | ||
execute if score $random cc_item matches 8 run data modify entity @s HandItems set value [{id:"stone_hoe",Count:1b}, {}] | ||
execute if score $random cc_item matches 9 run data modify entity @s HandItems set value [{id:"stone_sword",Count:1b}, {}] | ||
execute if score $random cc_item matches 10 run data modify entity @s HandItems set value [{id:"oak_boat",Count:1b}, {}] | ||
execute if score $random cc_item matches 11 run data modify entity @s HandItems set value [{id:"ladder",Count:1b}, {}] | ||
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tag @s remove not_ordered | ||
tag @s add has_ordered |
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#tellraw @a {"text": "Opening Seats"} | ||
execute as @s[tag=seat_1] run scoreboard players set $seat_1 cc_seats 0 | ||
execute as @s[tag=seat_2] run scoreboard players set $seat_2 cc_seats 0 | ||
execute as @s[tag=seat_3] run scoreboard players set $seat_3 cc_seats 0 | ||
execute as @s[tag=seat_4] run scoreboard players set $seat_4 cc_seats 0 | ||
execute as @s[tag=seat_5] run scoreboard players set $seat_5 cc_seats 0 | ||
execute as @s[tag=seat_6] run scoreboard players set $seat_6 cc_seats 0 | ||
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scoreboard players set $bell_rang cc_customers 0 |
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tag @p remove incorrect_item | ||
tag @p add correct_item | ||
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kill @s |
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