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api.json
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[{
"Name": "BTD6 Script API",
"MelonName": "BTD6 Script",
"Type": ".dll",
"Version": "1.0",
"Author": "KosmicDev",
"Description": "BTD6 Script Api is a barebones api for loading mods into BTD6 without any .NET knowledge",
"Tags": "Utility",
"DownloadUrl": "https://github.com/KosmicShovel/Mod-Software/raw/main/BTD6_Script_Api.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/Script%20API.png"
}, {
"Name": "BTD6.Jet",
"MelonName": "BTD6.Jet",
"Type": ".dll",
"Version": "1.0",
"Author": "KosmicDev",
"Description": "All towers and base game objects will be logged as json files for easy modification!",
"Tags": "Utility",
"DownloadUrl": "https://github.com/KosmicShovel/Mod-Software/raw/main/BTD6.Jet.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/Jet.png"
}, {
"Name": "Nostalgic Village",
"MelonName": "BTD5 Top Path Village",
"Type": ".dll",
"Version": "1.0",
"Author": "Baydock",
"Description": "Allows user to toggle between BTD5 and BTD6 top path village attacks",
"Tags": "UI, Overhaul",
"DownloadUrl": "https://github.com/baydock/Mods/raw/main/BTD5%20Top%20Path%20Village.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/BTD6%20Top%20Path%20Village.png"
}, {
"Name": "Monkeys Look At Player",
"MelonName": "Look At Player",
"Type": ".dll",
"Version": "1.0",
"Author": "Baydock",
"Description": "Monkeys look at the player",
"Tags": "Low Effort",
"DownloadUrl": "https://github.com/baydock/Mods/raw/main/Look%20At%20Player.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/Ball%20Monke.png"
}, {
"Name": "BTD6E Leaked",
"MelonName": "BTD6 Expansion",
"Type": ".dll",
"Version": "1.0",
"Author": "KosmicDev & Baydock",
"Description": "Leaked version of the BTD6 Expansion",
"Tags": "UI, Overhaul, New Tower, New Bloon, New Map, Cheat, Gameplay, Utility, Other",
"DownloadUrl": "https://github.com/KosmicShovel/Mod-Software/raw/main/BTD6%20Expansion_Debug.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/Bloons%20TD6%20Expansion%20Leaked.png"
}, {
"Name": "No Outlet",
"MelonName": "No Outlet",
"Type": ".dll",
"Version": "1.0",
"Author": "Baydock",
"Description": "First ever fully functional map mod.",
"Tags": "New Map",
"DownloadUrl": "https://github.com/Baydock/Mods/raw/main/No%20Outlet.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/No%20Outlet.png"
}, {
"Name": "Massive Mod Collection",
"MelonName": "Massive Mod",
"Type": ".dll",
"Version": "1.1",
"Author": "KosmicDev",
"Description": "Compilation of one off mods. (Used to be named Massive Mod)",
"Tags": "Cheat, Gameplay, Overhaul",
"DownloadUrl": "https://github.com/KosmicShovel/Mod-Software/raw/main/Massive%20Mod.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/MassiveMod.png"
}, {
"Name": "Bonus Bloon",
"MelonName": "Bonus Bloon",
"Type": ".dll",
"Version": "1.2",
"Author": "Baydock",
"Description": "Adds a bonus bloon that has the chance to appear at the beginning of each round.",
"Tags": "New Bloon",
"DownloadUrl": "https://github.com/Baydock/Mods/raw/main/Bonus%20Bloon.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/GoldenBloon.png"
}, {
"Name": "Damage Costs Monkey",
"MelonName": "Damage Costs Money",
"Type": ".dll",
"Version": "1.0",
"Author": "Lil Spiderman",
"Description": "This mod makes the game solely reliant on how much cash you have. Simply put, bloons leaked costs you cash instead of lives, and if you get to 0 cash then it's game over!",
"Tags": "Gameplay",
"DownloadUrl": "https://github.com/hsmith56/BTD6-Modding/raw/main/DLL%20Mods/Damage_Costs_Money.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/Damage%20Costs%20Cash.png"
}, {
"Name": "Money Stuff",
"MelonName": "Money Stuff",
"Type": ".dll",
"Version": "1.0",
"Author": "Lil Spiderman",
"Description": "Cheat mod that will continuously give you cash until the game is over. (SinglePlayer Only!)",
"Tags": "Cheats, Low Effort",
"DownloadUrl": "https://github.com/hsmith56/BTD6-Modding/raw/main/DLL%20Mods/MoneyStuff.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/MoneyStuff.png"
}, {
"Name": "All Fortifed",
"MelonName": "All Fortified",
"Type": ".dll",
"Version": "1.0",
"Author": "Baydock",
"Description": "Adds a fortified variant to every bloon. To add even more excitement, a new \"All Fortified\" toggle has been added to the challenge editor that makes every bloon fortified, similar to the \"All Camo\" and \"All Regrow\" toggles. Feel free to use the new toggle to make challenges for others to play, as long as they have this mod as well.",
"Tags": "Gameplay, Overhaul, UI",
"DownloadUrl": "https://github.com/Baydock/Mods/raw/main/All%20Fortified.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/All%20Fortifed.png"
}, {
"Name": "Minus One Damage",
"MelonName": "MinusOneDamage",
"Type": ".dll",
"Version": "1.1",
"Author": "DatJaneDoe",
"Description": "Everything does 1 fewer layers of damage (except damage-over-time effects). Example: Dart Monkeys do 0 damage, but Crossbows do 2 damage. Better make use of Alchemist Brews! Intended for challenge seekers.",
"Tags": "Low Effort, Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/MinusOneDamage.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/MinusOneDamage.png"
}, {
"Name": "Send Next Round",
"MelonName": "NextRound",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Tap F6 in any game mode to send the next round. Practice races all you want!",
"Tags": "Low Effort, Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/SendNextRound.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/SendNextRound.png"
}, {
"Name": "Pets Follow Mouse",
"Type": ".dll",
"Version": "1.0",
"Author": "HemiDemiSemiPresent",
"Description": "Pets will follow your mouse. Oh and they have lazers",
"Tags": "Gameplay",
"DownloadUrl": "https://github.com/hemisemidemipresent/btd6modstuff/raw/master/pets.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/PetsFollowMouse.png"
}, {
"Name": "Ace Micro",
"Type": ".dll",
"Version": "1.0",
"Author": "HemiDemiSemiPresent",
"Description": "Removes WingMonkey and Centered Path targetting from Monkey Ace because they suck.",
"Tags": "Utility",
"DownloadUrl": "https://github.com/hemisemidemipresent/btd6modstuff/raw/master/acemicro.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/AceMicro.png"
}, {
"Name": "Single Player Coop",
"Type": ".dll",
"Version": "1.0",
"Author": "Baydock",
"Description": "Allows coop with only one player for that coop medal grind. Also allows public coop for any map and difficulty.",
"Tags": "Utility",
"DownloadUrl": "https://github.com/Baydock/Mods/raw/main/Single%20Player%20Coop.dll",
"PNGUrl": "https://github.com/Inferno-Dev-Team/Assets/raw/main/Icons/Single Player Coop.png"
}, {
"Name": "Dumb Buffs",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Press I in any game mode to send the next round. Practice races all you want!",
"Tags": "Low Effort, Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/PressIToSendNextRound.dll",
"PNGUrl": ""
}, {
"Name": "Extra Child",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Most bloons produce +1 child. (Example: Popped BFBs spawn 5 MOABs that each spawn 5 Ceramics). Had to restrict it to only Zebras and higher otherwise the game becomes super laggy due to the exponential Bloon population growth.",
"Tags": "Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/ExtraChild.dll",
"PNGUrl": ""
}, {
"Name": "Bricko Mode",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Admiral Brickell costs twice as much and levels slower, but received major buffs. Sea Mines are deployed 5% faster per level. Level 7 makes her pistol have global range. Level 8 lets her summon temporary Fighter Aces. Level 13 Mega Mines leave Oil Fires on the track upon detonation, which do more damage at level 18 and 20. At level 14, Naval Tactics grants +2 pierce and +1 layer pop to affected towers. Level 16 replaces her pistol with a Laser Machine Gun which has a DoT and AoE. Level 19 improves Naval Tactics further to give a 3x attack speed boost rather than 2x.",
"Tags": "Gameplay, Overpowered Tower",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/BrickoMode.dll",
"PNGUrl": ""
}, {
"Name": "All Buckshot",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Most towers in the game fire 400% slower, but with 400% more projectiles in a large spread, including farms and towers that already fire multiple projectiles. Does not affect most sub-towers such as Sentries or Aces nor attacks from abilities like Rocket Storm. Towers with fixed targets such as Sniper, Alchemists, 4+xx Dartling, and Mortars will fire 5 shots at a time at the same target/location.",
"Tags": "Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/AllBuckshot.dll",
"PNGUrl": ""
}, {
"Name": "Tower Projectile Swap",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Swaps the appearance of most towers with their projectiles.",
"Tags": "Cosmetic Only",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/TowerProjectileSwap.dll",
"PNGUrl": ""
}, {
"Name": "Manual Bomb Blitz",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Bomb Blitz's Bomb Storm ability can also be activated manually.",
"Tags": "Low Effort, Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/PressIToSendNextRound.dll",
"PNGUrl": ""
}, {
"Name": "DoorGunner Deluxe",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Doorgunner Monkey Knowledge allows Special Poperations to carry up to 15 towers with no limitations. You can put in tier 5s, Heroes, Farms, Villages (they buff other towers in the Heli), True Sun God, and even itself.",
"Tags": "Gameplay",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/DoorgunnerDeluxe.dll",
"PNGUrl": ""
}, {
"Name": "IKEA Monkeys",
"Type": ".dll",
"Version": "1.0",
"Author": "DatJaneDoe",
"Description": "Towers appear as Engineers and deploy copies of the original.",
"Tags": "Gameplay, Cheat",
"DownloadUrl": "https://github.com/DatJaneDoe/BTD6-Mods/raw/main/IKEAmonkeys.dll",
"PNGUrl": ""
}
]