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After unload/load it seems like that Redstone gets frozen. This video should explain what I mean: https://streamable.com/yuup85
Spigot version
This server is running SlimeWorldManager version git-SlimeWorldManager-"028b3e6" (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) (Git: 028b3e6)
This issue is because the ticklists are not serialized with the slime world.
In the future, I want to allow developers to toggle data like this to be stored.
Describe the issue
After unload/load it seems like that Redstone gets frozen. This video should explain what I mean: https://streamable.com/yuup85
Spigot version
This server is running SlimeWorldManager version git-SlimeWorldManager-"028b3e6" (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) (Git: 028b3e6)
Previous version: git-SlimeWorldManager-"6be7ed6" (MC: 1.19.3)
Plugin version
2.10.0
How to reproduce
Create any (looped) redstone machine and unload/load your world
Crash reports (if available)
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