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A bunch of shaders I created over the time. New ones might get included or get their own repo

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Ikaroon/ShaderLibrary

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Shader Library

A collection of shaders for various use cases.

Glitter Shader

This glitter shader tries to be smooth and juicy at the same time. Instead of manipulating the surface normals via a microfacet normal noise it manipulates the reflection vector using a random noise.

Glitter Comparison Glitter Rotation

Focus Shader

This focus shader is useful for only showing specific areas of a map (for example like in Luigi's Mansion). The visibility transitions smoothly using a bluenoise texture.

Focus

Rewind Shader

This rewind shader mimics the visual effect of a vhs rewinding or fast-forwarding. It comes with several settings and can be linked to the Time.timeScale.

Rewind

Screen Warp Shader

This shader renders a specific texture or the grab texture bend along the normals.

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A bunch of shaders I created over the time. New ones might get included or get their own repo

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