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move_udp_server.h
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/**
* PS Move API - An interface for the PS Move Motion Controller
* Copyright (c) 2011 Thomas Perl <m@thp.io>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
**/
#ifndef MOVE_UDP_SERVER_H
#define MOVE_UDP_SERVER_H
#include "Mutex.hpp"
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <Ws2tcpip.h>
#include "Synchapi.h"
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#define WINAPI
typedef unsigned int DWORD;
typedef void * LPVOID;
typedef int SOCKET;
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
#endif
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <psmoveapi/psmove_tracker.h>
#include <psmoveapi/psmove.h>
void set_up_udp_socket(SOCKET *newSocket, SOCKADDR_IN *socketAddress, int recv);
/**
*Data struct for controller LEDs/Rumble control via UDP.
**/
typedef struct _ControllerData
{
unsigned char rumble; // Current rumble level of the controller
int rumbleTimeout; // Timeout after recieving rumble message. Stops battery wasting.
unsigned char r; // Current color of the controller.
unsigned char g;
unsigned char b;
unsigned char tr; // Tracked color of the controller. Can be returned to if user manually changes color (which won't be tracked).
unsigned char tg;
unsigned char tb;
int resetOrientation; // If 1, will calibrate the orientation of the controller
int changeLight; // If 1, will set the color of the controller to r, g, b.
int trackerLight; // If 1, will set the color of the controller to tr, tg, tb.
} ControllerData;
/**
* Structure to send to the tracking thread.
**/
typedef struct TrackerData
{
PSMoveTracker* tracker;
PSMove **controllers;
int totalConnectedMoves;
int *showTracker;
int *okayToSend;
SOCKET *udpSocket;
SOCKADDR_IN *sendAddress;
void * frame;
Mutex * frameMutex;
} TRACKERDATA, *PTRACKERDATA;
/**
* Structure to send to the recv thread.
**/
typedef struct RecvThreadData
{
int totalConnectedMoves;
ControllerData *controllerData;
SOCKET *udpSocket;
SOCKADDR_IN *recvAddress;
int *okayToSend;
SOCKET *udpSocketOut;
SOCKADDR_IN *sendAddress;
} RECVTHREADDATA, *PRECVTHREADDATA;
/**
* Structure to send to the recv thread.
**/
typedef struct SendThreadData
{
int totalConnectedMoves;
PSMove **controllers;
ControllerData *controllerData;
int *okayToSend;
int *trackingEnabled;
SOCKET *udpSocket;
SOCKADDR_IN *sendAddress;
} SENDTHREADDATA, *PSENDTHREADDATA;
struct MoveState
{
unsigned int buttons;
float qw, qx, qy, qz;
float x, y, z;
float trigger;
Mutex * lock;
};
/*
* \brief Sets up a simple UDP server which locally sends out PSMove data.
* Sent in two formats: a Buttons Analogue ax ay az gx gy gz mx my mz
* : b tx ty tz currentlyTracking
*/
int udp_move_server(PSMove **controllers,
std::vector<MoveState*> & moveStateList);
// Showing/hiding tracker info mutex. Protects showTracker.
extern Mutex * trackerMutex;
// Protects rumble/led.
extern Mutex * controllerMutex;
#define RUMBLE_TIMEOUT 150
#define SEND_PORT 23459
#define RECV_PORT 23460
#endif