-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.d.ts
156 lines (155 loc) · 5.85 KB
/
index.d.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
import { Connection, Player } from "bedrock-protocol";
import { Vector2, Vector3 } from "./math";
import { CommandManager, CommandManager } from "./command";
import {EventEmitter} from "events"
import {getLogger,Logger } from "log4js";
declare export type Vector3Like = { x: number, y: number, z: number } | Vector3;
declare export type Vector2Like = { x: number, z: number } | Vector2;
declare export type GameMode = "survival" | "creative" | "adventure" | "survival_spectator" | "creative_spectator" | "fallback" | "spectator";
declare export type GameRule = {
name: string,
editable: boolean,
type: "bool" | "int" | "float",
value: boolean | number | number
};
declare export type UUID = string;
declare export type NetworkPlayer = any;
declare export type RuntimeId = BigInt | Number;
declare export type Item = {
network_id: number;
count: number;
metadata: number;
has_stack_id: number;
stack_id: number | undefined;
block_runtime_id: RuntimeId;
};
declare export type EntityPlayer = {
uuid: UUID;
username: string;
runtime_id: RuntimeId;
platform_chat_id: string;
position: Vector3Like;
velocity: Vector3Like;
pitch: Number;
yaw: Number;
head_yaw: Number;
held_item: Item;
gamemode: GameMode;
metadata: object;
properties: object;
unique_id: RuntimeId;
permission_level: "visitor" | "member" | "operator" | "custom";
command_permission: "normal" | "operator" | "automation" | "host" | "owner" | "internal";
links: any;
device_id: string;
device_os: "Undefined" | "Android" | "IOS" | "OSX" | "FireOS" | "GearVR" | "Hololens" | "Win10" | "Win32" | "Dedicated" | "TVOS" | "Orbis" | "NintendoSwitch" | "Xbox" | "WindowsPhone" | "Linux";
};
declare export type GameData = {
entity_id: undefined | bigint;
runtime_entity_id: undefined | bigint;
player_gamemode: undefined | GameMode;
player_position: undefined | Vector3Like;
rotation: undefined | Vector2Like;
seed: undefined | number | bigint;
biome_type: undefined | any;
biome_name: undefined | any;
dimension: undefined | string | "overworld" | "nether" | "end";
generator: undefined | any;
world_gamemode: undefined | GameMode;
difficulty: undefined | number;
spawn_position: undefined | Vector3Like;
achievements_disabled: undefined | boolean;
editor_world_type: undefined | any;
created_in_editor: undefined | any;
exported_from_editor: undefined | any;
day_cycle_stop_time: undefined | any;
edu_offer: undefined | any;
edu_features_enabled: undefined | any;
edu_product_uuid: undefined | any;
rain_level: undefined | any;
lightning_level: undefined | any;
has_confirmed_platform_locked_content: undefined | any;
is_multiplayer: undefined | boolean;
broadcast_to_lan: undefined | any;
xbox_live_broadcast_mode: undefined | any;
platform_broadcast_mode: undefined | any;
enable_commands: undefined | any;
is_texturepacks_required: undefined | any;
gamerules: undefined | GameRule[];
experiments: undefined | any;
experiments_previously_used: undefined | any;
bonus_chest: undefined | any;
map_enabled: undefined | any;
permission_level: undefined | any;
server_chunk_tick_range: undefined | any;
has_locked_behavior_pack: undefined | any;
has_locked_resource_pack: undefined | any;
is_from_locked_world_template: undefined | any;
msa_gamertags_only: undefined | any;
is_from_world_template: undefined | any;
is_world_template_option_locked: undefined | any;
only_spawn_v1_villagers: undefined | any;
persona_disabled: undefined | any;
custom_skins_disabled: undefined | any;
emote_chat_muted: undefined | any;
game_version: undefined | string;
limited_world_width: undefined | number;
limited_world_length: undefined | number;
is_new_nether: undefined | boolean;
edu_resource_uri: undefined | any;
experimental_gameplay_override: undefined | any;
chat_restriction_level: undefined | any;
disable_player_interactions: undefined | any;
level_id: undefined | string;
world_name: undefined | string;
premium_world_template_id: undefined | any;
is_trial: undefined | any;
movement_authority: undefined | any;
rewind_history_size: undefined | any;
server_authoritative_block_breaking: undefined | any;
current_tick: undefined | number;
enchantment_seed: undefined | any;
block_properties: undefined | any;
itemstates: undefined | any;
multiplayer_correlation_id: undefined | any;
server_authoritative_inventory: undefined | any;
engine: undefined | any;
property_data: undefined | any;
block_pallette_checksum: undefined | any;
world_template_id: undefined | any;
client_side_generation: undefined | any;
block_network_ids_are_hashes: undefined | any;
server_controlled_sound: undefined | any;
selected_item: { network_id: number };
selected_slot: number;
is_sneaking: boolean;
is_sprinting: boolean
};
declare export let CommandManager: CommandManager;
declare export type ClientInstance = {
getGameData(): GameData;
sendMessage(...text: any[]): void;
showMessage(...text: any[]): void;
playerByName(name: string): void;
sendToast(title: string, text: string): void;
runCommand(command: string): void;
tp(pos: Vector3Like): void;
disconnect(): void;
interact(): void;
hitBlock(pos: Vector3Like): void;
swing(): void;
players: Record<UUID, NetworkPlayer>;
entityPlayers: Record<number | bigint, EntityPlayer>;
events:EventEmitter<{"spawn","disconnect","tick"}>;
connection:Connection;
};
declare export type CreeperRelayContext = {
client:ClientInstance
config:{
getConfig<T extends Record>(fp:string,defaultConfig:T):T;
}
commandManager:CommandManager;
getLogger():Logger;
language:typeof import("./lang"),
camera:typeof import("./camera")
}