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Art Gallery

An OpenGL project in c++

Aim

Create an interactive environment with 6 rooms that correspond to different render styles

Render Styles

  • Floyd-Steinberg Dithering Floyd-Steinberg Dithering
  • Painterly Rendering Painterly Rendering
  • Fish Eye Effect Fish Eye Effect
  • Toon Shading Toon Shading
  • Chromatic Aberration Effect Chromatic Aberration Effect
  • No style No style

Switching between rooms

In the hub room there are 6 paintings, each one corresponding to a different render style. The user can enter a painting to switch to the corresponding room.

Demo video

You can read the report for a more thorough explanation