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nvidia.go
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/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"fmt"
"log"
"os"
"strconv"
"strings"
"github.com/NVIDIA/gpu-monitoring-tools/bindings/go/nvml"
pluginapi "k8s.io/kubelet/pkg/apis/deviceplugin/v1beta1"
)
var gpuMemory uint
const (
envDisableHealthChecks = "DP_DISABLE_HEALTHCHECKS"
allHealthChecks = "xids"
)
// Device couples an underlying pluginapi.Device type with its device node path
type Device struct {
pluginapi.Device
Path string
}
// ResourceManager provides an interface for listing a set of Devices and checking health on them
type ResourceManager interface {
Devices() []*Device
CheckHealth(stop <-chan interface{}, devices []*Device, unhealthy chan<- *Device)
}
// GpuDeviceManager implements the ResourceManager interface for full GPU devices
type GpuDeviceManager struct {
skipMigEnabledGPUs bool
}
// MigDeviceManager implements the ResourceManager interface for MIG devices
type MigDeviceManager struct {
strategy MigStrategy
resource string
}
func check(err error) {
if err != nil {
log.Panicln("Fatal:", err)
}
}
// NewGpuDeviceManager returns a reference to a new GpuDeviceManager
func NewGpuDeviceManager(skipMigEnabledGPUs bool) *GpuDeviceManager {
return &GpuDeviceManager{
skipMigEnabledGPUs: skipMigEnabledGPUs,
}
}
// NewMigDeviceManager returns a reference to a new MigDeviceManager
func NewMigDeviceManager(strategy MigStrategy, resource string) *MigDeviceManager {
return &MigDeviceManager{
strategy: strategy,
resource: resource,
}
}
func setGPUMemory(raw uint) {
v := raw
gpuMemory = v
log.Println("set gpu memory:", gpuMemory)
}
func getGPUMemory() uint {
return gpuMemory
}
func getReservedMemPerGPU() uint {
strPer := os.Getenv(envReservedMemPerGPU)
rawPerGPU, err := strconv.Atoi(strPer)
if err != nil {
log.Panicf("Fatal: Could not parse %s environment variable: %v\n", envReservedMemPerGPU, err)
}
if rawPerGPU > 100 || rawPerGPU <= 0 {
log.Panicf("Fatal: invalid %s environment variable value: %v\n", envReservedMemPerGPU, rawPerGPU)
}
return uint(rawPerGPU)
}
func generateFakeDeviceID(realID string, fakeCounter uint) string {
return fmt.Sprintf("%s-_-%d", realID, fakeCounter)
}
func extractRealDeviceID(fakeDeviceID string) string {
return strings.Split(fakeDeviceID, "-_-")[0]
}
// Devices returns a list of devices from the GpuDeviceManager
func (g *GpuDeviceManager) Devices() []*Device {
n, err := nvml.GetDeviceCount()
check(err)
var devs []*Device
realDevNames := map[string]uint{}
for i := uint(0); i < n; i++ {
// d, err := nvml.NewDeviceLite(i)
d, err := nvml.NewDevice(i)
check(err)
var id uint
log.Printf("Deivce %s's Path is %s\n", d.UUID, d.Path)
_, err = fmt.Sscanf(d.Path, "/dev/nvidia%d", &id)
check(err)
realDevNames[d.UUID] = id
if getGPUMemory() == uint(0) {
setGPUMemory(uint(*d.Memory))
}
migEnabled, err := d.IsMigEnabled()
check(err)
if migEnabled && g.skipMigEnabledGPUs {
continue
}
reserve := getReservedMemPerGPU()
actual := (getGPUMemory() / 100) * (100 - reserve)
log.Printf("device Memory is: %d, now reserve is %d, %d can use", uint(*d.Memory), reserve, actual)
for j := uint(0); j < actual; j++ {
fakeID := generateFakeDeviceID(d.UUID, j)
devs = append(devs, &Device{
Path: d.Path,
Device: pluginapi.Device{
ID: fakeID,
Health: pluginapi.Healthy,
},
})
}
// devs = append(devs, buildDevice(d))
}
return devs
}
// Devices returns a list of devices from the MigDeviceManager
func (m *MigDeviceManager) Devices() []*Device {
n, err := nvml.GetDeviceCount()
check(err)
var devs []*Device
realDevNames := map[string]uint{}
for i := uint(0); i < n; i++ {
d, err := nvml.NewDevice(i)
check(err)
var id uint
log.Printf("Deivce %s's Path is %s", d.UUID, d.Path)
_, err = fmt.Sscanf(d.Path, "/dev/nvidia%d", &id)
check(err)
realDevNames[d.UUID] = id
log.Println("# device Memory:", uint(*d.Memory))
if getGPUMemory() == uint(0) {
setGPUMemory(uint(*d.Memory))
}
migEnabled, err := d.IsMigEnabled()
check(err)
if !migEnabled {
continue
}
migs, err := d.GetMigDevices()
check(err)
actual := getGPUMemory() * (1 - (getReservedMemPerGPU() / 100))
for _, mig := range migs {
if !m.strategy.MatchesResource(mig, m.resource) {
continue
}
for j := uint(0); j < actual; j++ {
fakeID := generateFakeDeviceID(d.UUID, j)
devs = append(devs, &Device{
Path: d.Path,
Device: pluginapi.Device{
ID: fakeID,
Health: pluginapi.Healthy,
},
})
}
}
}
return devs
}
// CheckHealth performs health checks on a set of devices, writing to the 'unhealthy' channel with any unhealthy devices
func (g *GpuDeviceManager) CheckHealth(stop <-chan interface{}, devices []*Device, unhealthy chan<- *Device) {
checkHealth(stop, devices, unhealthy)
}
// CheckHealth performs health checks on a set of devices, writing to the 'unhealthy' channel with any unhealthy devices
func (m *MigDeviceManager) CheckHealth(stop <-chan interface{}, devices []*Device, unhealthy chan<- *Device) {
checkHealth(stop, devices, unhealthy)
}
func buildDevice(d *nvml.Device) *Device {
dev := Device{}
dev.ID = d.UUID
dev.Health = pluginapi.Healthy
dev.Path = d.Path
if d.CPUAffinity != nil {
dev.Topology = &pluginapi.TopologyInfo{
Nodes: []*pluginapi.NUMANode{
&pluginapi.NUMANode{
ID: int64(*(d.CPUAffinity)),
},
},
}
}
return &dev
}
func checkHealth(stop <-chan interface{}, devices []*Device, unhealthy chan<- *Device) {
disableHealthChecks := strings.ToLower(os.Getenv(envDisableHealthChecks))
if disableHealthChecks == "all" {
disableHealthChecks = allHealthChecks
}
if strings.Contains(disableHealthChecks, "xids") {
return
}
eventSet := nvml.NewEventSet()
defer nvml.DeleteEventSet(eventSet)
for _, d := range devices {
id := extractRealDeviceID(d.ID)
gpu, _, _, err := nvml.ParseMigDeviceUUID(id)
if err != nil {
gpu = id
}
err = nvml.RegisterEventForDevice(eventSet, nvml.XidCriticalError, gpu)
if err != nil && strings.HasSuffix(err.Error(), "Not Supported") {
log.Printf("Warning: %s is too old to support healthchecking: %s. Marking it unhealthy.", id, err)
unhealthy <- d
continue
}
check(err)
}
for {
select {
case <-stop:
return
default:
}
e, err := nvml.WaitForEvent(eventSet, 5000)
if err != nil && e.Etype != nvml.XidCriticalError {
continue
}
// FIXME: formalize the full list and document it.
// http://docs.nvidia.com/deploy/xid-errors/index.html#topic_4
// Application errors: the GPU should still be healthy
if e.Edata == 31 || e.Edata == 43 || e.Edata == 45 {
continue
}
if e.UUID == nil || len(*e.UUID) == 0 {
// All devices are unhealthy
log.Printf("XidCriticalError: Xid=%d, All devices will go unhealthy.", e.Edata)
for _, d := range devices {
unhealthy <- d
}
continue
}
for _, d := range devices {
id := extractRealDeviceID(d.ID)
// Please see https://github.com/NVIDIA/gpu-monitoring-tools/blob/148415f505c96052cb3b7fdf443b34ac853139ec/bindings/go/nvml/nvml.h#L1424
// for the rationale why gi and ci can be set as such when the UUID is a full GPU UUID and not a MIG device UUID.
gpu, gi, ci, err := nvml.ParseMigDeviceUUID(id)
if err != nil {
gpu = id
gi = 0xFFFFFFFF
ci = 0xFFFFFFFF
}
if gpu == *e.UUID && gi == *e.GpuInstanceId && ci == *e.ComputeInstanceId {
log.Printf("XidCriticalError: Xid=%d on Device=%s, the device will go unhealthy.", e.Edata, id)
unhealthy <- d
}
}
}
}