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LiquidWitchesBrew.cs
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using System.Collections.Generic;
using XRL.World;
using XRL.World.Parts;
namespace XRL.Liquids
{
[IsLiquid]
[System.Serializable]
public class helado_BrewedBeverages_LiquidWitchesBrew : BaseLiquid
{
public new const string ID = "witchesbrew";
public const string ADJECTIVE = "{{M-m sequence|bewitched}}";
public static List<string> Colors = new List<string>(2)
{
"M",
"m",
};
public helado_BrewedBeverages_LiquidWitchesBrew() : base(ID) { }
public override string GetName(LiquidVolume _)
{
return "{{M-m sequence|witches' brew}}";
}
public override string GetAdjective(LiquidVolume _)
{
return ADJECTIVE;
}
public override string GetSmearedAdjective(LiquidVolume _)
{
return ADJECTIVE;
}
public override string GetSmearedName(LiquidVolume _)
{
return ADJECTIVE;
}
public override string GetStainedName(LiquidVolume _)
{
return "{{M-m sequence|witchy}}";
}
public override string GetColor()
{
return Colors[0];
}
public override List<string> GetColors()
{
return Colors;
}
public override float GetValuePerDram()
{
return 50;
}
public override string GetPreparedCookingIngredient()
{
return "helado_Brewed Beverages_Witches Brew";
}
}
}