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SEWorkshopTool is packaging ignored directories but as empty paths #45

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highlyunavailable opened this issue Nov 5, 2023 · 1 comment

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@highlyunavailable
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I have a .wtignore using the defaults + a couple things that is packaging directories like .git, .vs, bin, and obj. This also happens with a completely stock .wtignore.

The directories are empty, but still present in the packaged mod.

App version: SEWorkshopTool 0.7.18-alpha+2f2c8574ef35eafbc75523c15e1c66e1df7b64b3

Log:
SpaceEngineersModTool_20231104_200023782.log

Additions to stock .wtignore:

*.sln
*.csproj
*.md
STEAM.bbcode.txt

Mod dir:
image

Resulting output dir on Steam:
image

@highlyunavailable highlyunavailable changed the title .wtignore is packaging ignored directories but as empty paths SEWorkshopTool is packaging ignored directories but as empty paths Nov 5, 2023
@Gwindalmir
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Gwindalmir commented Nov 5, 2023

Have you tested by uploading from the game itself?

The game code handles the packaging, and as I originally noted at 35ed666#diff-7a9eeb030465159b5c00f6c3dedd6bed9be9e76200d1597d25c11bf9341cbdd8R826 for #37, empty folders aren't supposed to be copied.

I suspect something changed recently in SE, possibly to fix the original issue where not having a Data directory would cause the game to fail to load if the mod was used.

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