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# Introduction | ||
This is a tool for **level design**. Simple and fast spawning objects. | ||
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![Unity_DeYFFyobEA](https://github.com/user-attachments/assets/acb9b50b-b11f-4dac-bd9c-4c72859d4c0e) | ||
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- **The tool supports features such as:** | ||
- [x] Multiple spawn | ||
- [x] Multiple rotating | ||
- [x] Filter folder contain prefabs | ||
- [x] Work on `Scene Mode` and `Prefab Mode` | ||
- [x] Work on `2D` and `3D` | ||
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- **If you have any ideas of feature or bugs just request an issue. Here some features i'm working on:** | ||
- [ ] More setting for rotating, lock position | ||
- [ ] Multiple shape for spawning | ||
- [ ] Save and load white, black list of folders | ||
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# Uses | ||
- **Window -> Level Editor** | ||
- The **white list** of folders and subfolders should contains all prefab you want use. The prefabs in **black list** of folders will be removed. | ||
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![image](https://github.com/user-attachments/assets/2b895389-8e9a-4c99-b1ec-ba8072615620) | ||
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- Use `Shift` to **preview** object in **Scene** | ||
- Use `Shift + Mouse Scroll` to **adjust number of objects** | ||
- Use `Shift + Alt + Mouse Scroll` to **rotate objects** | ||
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# How To Install Package | ||
Add the lines below to `Packages/manifest.json` | ||
Add the lines below to `Packages/manifest.json` or download in [release](https://github.com/GuardianOfGods/level-design-editor/releases/tag/1.0.0) | ||
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For version `1.0.0` | ||
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``` | ||
"com.laputa.level-design-editor": "https://github.com/GuardianOfGods/level-design-editor.git#1.0.0", | ||
``` | ||
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## Third Party | ||
- Input System | ||
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## Support | ||
- If you like this topic, you can give this repository a star ⭐ | ||
- I would greatly appreciate it if you could support me with a cup of coffee | ||
<a href="https://www.buymeacoffee.com/HoangVanThu"> | ||
<img src="https://www.the3rdsequence.com/texturedb/images/donate/buymeacoffee.svg" width="200" height="47"/> |