Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
GraphicsEnthusiast authored Jan 15, 2024
1 parent 68b8f4b commit e386b59
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# DreamRender

My cpu offline renderer for learning. If I have time, I will keep refactoring the code. I don't plan on writing scene analysis, it's too tiring. Some features I want to implement in the future: (1) heterogeneous medium; (2) approximate bssrdf; (3) hair material; (4) dreamworks fabric material; (5) volumetric bidirectional path tracing; (6) stochastic progressive photon mapping...
My cpu offline renderer for learning. If I have time, I will keep refactoring the code. I don't plan on writing scene analysis, it's too tiring.

- Build Project
- Execute build.bat
Expand Down Expand Up @@ -58,6 +58,12 @@ My cpu offline renderer for learning. If I have time, I will keep refactoring th
- Sphere Area
- Triangle Mesh Area
- Infinite Area

- To Do
- Heterogeneous Medium
- Approximate BSSRDF
- Hair Material
- Dreamworks Fabric Material

- Gallery

Expand Down

0 comments on commit e386b59

Please sign in to comment.