-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathREADME.txt
36 lines (29 loc) · 966 Bytes
/
README.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
===NASU for NES===
Original game "Yume Nikki" by KikiYama.
Fan port by GiAnMMV.
Project link: https://github.com/GiAnMMV/NASU-for-NES/
==ROM details.
Database match: not found
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: BE0E11D573B517519E6E2E9211C734438B3FD272
File CRC32: F0C6E2CF
ROM SHA-1: A243B3298CE5D0ADE055A30931F1BACB0CED6606
ROM CRC32: 24EA8695
This ROM should be played in NTSC mode.
==History.
v1.0 - 29 jul 2024
v1.0a - 31 jan 2025: Minor fixes during transitions.
v1.0b - 03 feb 2025: Fixed jump SFX and added more time between a new eggplant falls.
==Tools used.
- "ASM6" (v1.6) by loopy
- "FamiStudio"
- "YY-CHR" by YY
- "Mesen"
- "NostalgiaNes"
- "PNG2XYZ" and "XYZ2PNG" by fdelapena
- "RPG Maker 200X Translation Assistant" by vgperson
==Documents used.
- https://www.nesdev.org/wiki/
- https://www.masswerk.at/6502/6502_instruction_set.html
If you find any error, please contact me!
(C) 2004 KikiYama