Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Possible to include RB4 engine? #6

Open
lixiinho opened this issue Nov 15, 2023 · 1 comment
Open

Possible to include RB4 engine? #6

lixiinho opened this issue Nov 15, 2023 · 1 comment
Labels
enhancement New feature or request

Comments

@lixiinho
Copy link

Loving it at the moment, used it to get my Rock Band 3 Full Game FC and was wondering if you could make it work with the Rock Band 4 engine too since whammy doesn't give out as much OD as it did in Rock Band 3.

Thank you!

@GenericMadScientist
Copy link
Owner

My understanding is the difference in whammy is entirely due to RB4 patching out early whammy, so RB3 engine with early whammy set to 0 should be a good approximation. Some others and I have found that gives decent results for RB4, but misses some top squeezes. Our best guess is that the game waits a frame before OD starts depleting but we're not sure; if you have any ideas they would be greatly appreciated.

@GenericMadScientist GenericMadScientist added the enhancement New feature or request label Nov 15, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants