diff --git a/src/application.rs b/src/application.rs index 2ca8a929..46309243 100644 --- a/src/application.rs +++ b/src/application.rs @@ -60,7 +60,7 @@ impl Application for BaseApplication { use log::{info, trace}; use maths_rs::prelude::Base; -use crate::{orchestrator::{self, EntityHandle}, window_system, input_manager, Vector2, rendering::{self}, resource_manager, file_tracker, audio::audio_system}; +use crate::{orchestrator::{self, EntityHandle}, window_system, input_manager, Vector2, rendering::{self}, resource_management, file_tracker, audio::audio_system}; /// An orchestrated application is an application that uses the orchestrator to manage systems. /// It is the recommended way to create a simple application. @@ -137,7 +137,7 @@ impl Application for GraphicsApplication { let orchestrator = application.get_mut_orchestrator(); - let resource_manager_handle = orchestrator.spawn_entity(resource_manager::resource_manager::ResourceManager::new_as_system()).unwrap(); + let resource_manager_handle = orchestrator.spawn_entity(resource_management::resource_manager::ResourceManager::new_as_system()).unwrap(); let window_system_handle = orchestrator.spawn_entity(window_system::WindowSystem::new_as_system()).unwrap(); let input_system_handle = orchestrator.spawn_entity(input_manager::InputManager::new_as_system()).unwrap(); diff --git a/src/audio/audio_system.rs b/src/audio/audio_system.rs index 8813b128..83cbbbcd 100644 --- a/src/audio/audio_system.rs +++ b/src/audio/audio_system.rs @@ -1,8 +1,8 @@ use std::collections::HashMap; use crate::{orchestrator::{System, Entity, EntityReturn}, ahi::{audio_hardware_interface::AudioHardwareInterface, self}}; use crate::orchestrator::EntityHandle; -use crate::resource_manager::audio_resource_handler; -use crate::resource_manager::resource_manager::ResourceManager; +use crate::resource_management::audio_resource_handler; +use crate::resource_management::resource_manager::ResourceManager; pub trait AudioSystem: System { /// Plays an audio asset. diff --git a/src/lib.rs b/src/lib.rs index 2ddcdcc4..733888af 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -15,7 +15,7 @@ pub mod application; pub mod orchestrator; pub mod window_system; pub mod render_debugger; -pub mod resource_manager; +pub mod resource_management; pub mod shader_generator; pub mod input_manager; pub mod file_tracker; diff --git a/src/rendering/renderer.rs b/src/rendering/renderer.rs index f9d5f9a5..ae9ed526 100644 --- a/src/rendering/renderer.rs +++ b/src/rendering/renderer.rs @@ -1,6 +1,6 @@ use std::{ops::{DerefMut, Deref}, rc::Rc, sync::RwLock}; -use crate::{orchestrator::{self, EntityHandle}, window_system::{self, WindowSystem}, Extent, resource_manager::resource_manager::ResourceManager, ghi::{self, GraphicsHardwareInterface}}; +use crate::{orchestrator::{self, EntityHandle}, window_system::{self, WindowSystem}, Extent, resource_management::resource_manager::ResourceManager, ghi::{self, GraphicsHardwareInterface}}; use super::{visibility_model::render_domain::VisibilityWorldRenderDomain, aces_tonemap_render_pass::AcesToneMapPass, tonemap_render_pass::ToneMapRenderPass, world_render_domain::WorldRenderDomain}; diff --git a/src/rendering/visibility_model/render_domain.rs b/src/rendering/visibility_model/render_domain.rs index e32e15ca..c30c722b 100644 --- a/src/rendering/visibility_model/render_domain.rs +++ b/src/rendering/visibility_model/render_domain.rs @@ -11,8 +11,8 @@ use crate::ghi; use crate::orchestrator::EntityHandle; use crate::rendering::{mesh, directional_light, point_light}; use crate::rendering::world_render_domain::WorldRenderDomain; -use crate::resource_manager::resource_manager::ResourceManager; -use crate::{resource_manager::{self, mesh_resource_handler, material_resource_handler::{Shader, Material, Variant}, texture_resource_handler}, Extent, orchestrator::{Entity, System, self, OrchestratorReference}, Vector3, camera::{self}, math}; +use crate::resource_management::resource_manager::ResourceManager; +use crate::{resource_management::{self, mesh_resource_handler, material_resource_handler::{Shader, Material, Variant}, texture_resource_handler}, Extent, orchestrator::{Entity, System, self, OrchestratorReference}, Vector3, camera::{self}, math}; struct VisibilityInfo { instance_count: u32, @@ -587,7 +587,7 @@ impl VisibilityWorldRenderDomain { .add_listener::() } - fn load_material(&mut self, resource_manager: &mut resource_manager::resource_manager::ResourceManager, asset_url: &str) { + fn load_material(&mut self, resource_manager: &mut resource_management::resource_manager::ResourceManager, asset_url: &str) { let (response, buffer) = resource_manager.get(asset_url).unwrap(); let mut ghi = self.ghi.write().unwrap(); @@ -634,17 +634,17 @@ impl VisibilityWorldRenderDomain { let size = resource_document.size as usize; let stage = match shader.stage { - resource_manager::material_resource_handler::ShaderTypes::AnyHit => ghi::ShaderTypes::AnyHit, - resource_manager::material_resource_handler::ShaderTypes::ClosestHit => ghi::ShaderTypes::ClosestHit, - resource_manager::material_resource_handler::ShaderTypes::Compute => ghi::ShaderTypes::Compute, - resource_manager::material_resource_handler::ShaderTypes::Fragment => ghi::ShaderTypes::Fragment, - resource_manager::material_resource_handler::ShaderTypes::Intersection => ghi::ShaderTypes::Intersection, - resource_manager::material_resource_handler::ShaderTypes::Mesh => ghi::ShaderTypes::Mesh, - resource_manager::material_resource_handler::ShaderTypes::Miss => ghi::ShaderTypes::Miss, - resource_manager::material_resource_handler::ShaderTypes::RayGen => ghi::ShaderTypes::RayGen, - resource_manager::material_resource_handler::ShaderTypes::Callable => ghi::ShaderTypes::Callable, - resource_manager::material_resource_handler::ShaderTypes::Task => ghi::ShaderTypes::Task, - resource_manager::material_resource_handler::ShaderTypes::Vertex => ghi::ShaderTypes::Vertex, + resource_management::material_resource_handler::ShaderTypes::AnyHit => ghi::ShaderTypes::AnyHit, + resource_management::material_resource_handler::ShaderTypes::ClosestHit => ghi::ShaderTypes::ClosestHit, + resource_management::material_resource_handler::ShaderTypes::Compute => ghi::ShaderTypes::Compute, + resource_management::material_resource_handler::ShaderTypes::Fragment => ghi::ShaderTypes::Fragment, + resource_management::material_resource_handler::ShaderTypes::Intersection => ghi::ShaderTypes::Intersection, + resource_management::material_resource_handler::ShaderTypes::Mesh => ghi::ShaderTypes::Mesh, + resource_management::material_resource_handler::ShaderTypes::Miss => ghi::ShaderTypes::Miss, + resource_management::material_resource_handler::ShaderTypes::RayGen => ghi::ShaderTypes::RayGen, + resource_management::material_resource_handler::ShaderTypes::Callable => ghi::ShaderTypes::Callable, + resource_management::material_resource_handler::ShaderTypes::Task => ghi::ShaderTypes::Task, + resource_management::material_resource_handler::ShaderTypes::Vertex => ghi::ShaderTypes::Vertex, }; let new_shader = ghi.create_shader(ghi::ShaderSource::SPIRV(&buffer[offset..(offset + size)]), stage, &[ @@ -977,7 +977,7 @@ impl orchestrator::EntitySubscriber for VisibilityWorldRenderDomain let resource_request = if let Some(resource_info) = resource_request { resource_info } else { return; }; - let mut options = resource_manager::Options { resources: Vec::new(), }; + let mut options = resource_management::Options { resources: Vec::new(), }; let mut meshlet_stream_buffer = vec![0u8; 1024 * 8]; @@ -990,15 +990,15 @@ impl orchestrator::EntitySubscriber for VisibilityWorldRenderDomain let primitive_indices_buffer = ghi.get_mut_buffer_slice(self.primitive_indices_buffer); let triangle_indices_buffer = ghi.get_mut_buffer_slice(self.triangle_indices_buffer); - options.resources.push(resource_manager::OptionResource { + options.resources.push(resource_management::OptionResource { url: resource.url.clone(), streams: vec![ - resource_manager::Stream{ buffer: &mut vertex_positions_buffer[(self.visibility_info.vertex_count as usize * std::mem::size_of::())..], name: "Vertex.Position".to_string() }, - resource_manager::Stream{ buffer: &mut vertex_normals_buffer[(self.visibility_info.vertex_count as usize * std::mem::size_of::())..], name: "Vertex.Normal".to_string() }, - resource_manager::Stream{ buffer: &mut triangle_indices_buffer[(self.visibility_info.triangle_count as usize * 3 * std::mem::size_of::())..], name: "TriangleIndices".to_string() }, - resource_manager::Stream{ buffer: &mut vertex_indices_buffer[(self.visibility_info.vertex_count as usize * std::mem::size_of::())..], name: "VertexIndices".to_string() }, - resource_manager::Stream{ buffer: &mut primitive_indices_buffer[(self.visibility_info.triangle_count as usize * 3 * std::mem::size_of::())..], name: "MeshletIndices".to_string() }, - resource_manager::Stream{ buffer: meshlet_stream_buffer.as_mut_slice() , name: "Meshlets".to_string() }, + resource_management::Stream{ buffer: &mut vertex_positions_buffer[(self.visibility_info.vertex_count as usize * std::mem::size_of::())..], name: "Vertex.Position".to_string() }, + resource_management::Stream{ buffer: &mut vertex_normals_buffer[(self.visibility_info.vertex_count as usize * std::mem::size_of::())..], name: "Vertex.Normal".to_string() }, + resource_management::Stream{ buffer: &mut triangle_indices_buffer[(self.visibility_info.triangle_count as usize * 3 * std::mem::size_of::())..], name: "TriangleIndices".to_string() }, + resource_management::Stream{ buffer: &mut vertex_indices_buffer[(self.visibility_info.vertex_count as usize * std::mem::size_of::())..], name: "VertexIndices".to_string() }, + resource_management::Stream{ buffer: &mut primitive_indices_buffer[(self.visibility_info.triangle_count as usize * 3 * std::mem::size_of::())..], name: "MeshletIndices".to_string() }, + resource_management::Stream{ buffer: meshlet_stream_buffer.as_mut_slice() , name: "Meshlets".to_string() }, ], }); diff --git a/src/resource_manager/audio_resource_handler.rs b/src/resource_management/audio_resource_handler.rs similarity index 98% rename from src/resource_manager/audio_resource_handler.rs rename to src/resource_management/audio_resource_handler.rs index c1194ddc..5559816b 100644 --- a/src/resource_manager/audio_resource_handler.rs +++ b/src/resource_management/audio_resource_handler.rs @@ -151,7 +151,7 @@ impl Resource for Audio { mod tests { use super::*; - use crate::resource_manager::resource_manager::ResourceManager; + use crate::resource_management::resource_manager::ResourceManager; #[test] fn test_audio_resource_handler() { diff --git a/src/resource_manager/material_resource_handler.rs b/src/resource_management/material_resource_handler.rs similarity index 99% rename from src/resource_manager/material_resource_handler.rs rename to src/resource_management/material_resource_handler.rs index 050c7301..ea9c4e4a 100644 --- a/src/resource_manager/material_resource_handler.rs +++ b/src/resource_management/material_resource_handler.rs @@ -295,7 +295,7 @@ impl MaterialResourcerHandler { #[cfg(test)] mod tests { - use crate::resource_manager::resource_manager::ResourceManager; + use crate::resource_management::resource_manager::ResourceManager; #[test] fn load_material() { diff --git a/src/resource_manager/mesh_resource_handler.rs b/src/resource_management/mesh_resource_handler.rs similarity index 99% rename from src/resource_manager/mesh_resource_handler.rs rename to src/resource_management/mesh_resource_handler.rs index 38e508c4..cb06012c 100644 --- a/src/resource_manager/mesh_resource_handler.rs +++ b/src/resource_management/mesh_resource_handler.rs @@ -407,7 +407,7 @@ impl Size for IntegralTypes { #[cfg(test)] mod tests { - use crate::{resource_manager::{resource_manager::ResourceManager, Options, OptionResource, Stream}, Vector3}; + use crate::{resource_management::{resource_manager::ResourceManager, Options, OptionResource, Stream}, Vector3}; use super::*; diff --git a/src/resource_manager/mod.rs b/src/resource_management/mod.rs similarity index 100% rename from src/resource_manager/mod.rs rename to src/resource_management/mod.rs diff --git a/src/resource_manager/resource_handler.rs b/src/resource_management/resource_handler.rs similarity index 100% rename from src/resource_manager/resource_handler.rs rename to src/resource_management/resource_handler.rs diff --git a/src/resource_manager/resource_manager.rs b/src/resource_management/resource_manager.rs similarity index 100% rename from src/resource_manager/resource_manager.rs rename to src/resource_management/resource_manager.rs diff --git a/src/resource_manager/texture_resource_handler.rs b/src/resource_management/texture_resource_handler.rs similarity index 97% rename from src/resource_manager/texture_resource_handler.rs rename to src/resource_management/texture_resource_handler.rs index ca058f5a..83c110c0 100644 --- a/src/resource_manager/texture_resource_handler.rs +++ b/src/resource_management/texture_resource_handler.rs @@ -2,7 +2,7 @@ use std::io::Read; use serde::{Serialize, Deserialize}; -use crate::resource_manager::GenericResourceSerialization; +use crate::resource_management::GenericResourceSerialization; use super::{Resource, ProcessedResources, resource_manager::ResourceManager, resource_handler::ResourceHandler}; @@ -99,7 +99,7 @@ impl Resource for Texture { #[cfg(test)] mod tests { - use crate::resource_manager::resource_manager::ResourceManager; + use crate::resource_management::resource_manager::ResourceManager; use super::*;