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Releases: GAIPS/FAtiMA-Toolkit

FAtiMA-Toolkit v5.0

06 Sep 11:50
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The latest version of FAtiMA-Toolkit is focused on improving its accessibility and author-ability of the tool.

It features an authoring assistant capable of automatically generating content and several different helpers for some of the most used components.

FAtiMA-AuthoringTools.zip

FAtiMA-Engine.zip

FAtiMA-Toolkit v4.1

16 Dec 10:59
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The most recent version of FAtiMA Toolkit, it is composed by v4.0 + some bugfixes.

FAtiMA-Toolkit v4.0

05 Dec 11:39
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Introducing FAtiMA Toolkit v4.0.

We have fundamentally change how the toolkit handles json files. While before we had to create a file for each component (.ea for the Emotional Appraisal, .edm for the Emotion Decision Making), and they all had to be associated with an RPC now we only have 2 files.

– The Scenario information file: This json file stores all information regarding the Dialogue, World Model and the Character’s name.

– The Rule Storage file: Stores all information about the rules within the scenario. There are no longer files for each component, each component's rules are stored in one place.

Additionally this update also features a more completed Web API, with more methods and calls you can make when running the FAtiMA Toolkit server on your machine.

As you can imagine, because we've made some structural changes to the architecture, previous projects will not be compatible with this new version, at least not without some json editing. As such, we will slowly update the Demos, Tutorials and Starter Kits.

To learn more about this changes visit: https://fatima-toolkit.eu/fatima-toolkit-v4-0/

FAtiMA-Toolkit v3.0

05 Jul 15:20
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FAtiMA Toolkit is a free collection of tools and assets designed for the creation of characters and robots with social and emotional intelligence. Currently, the project is actively being developed in the context of the EU-funded project named RAGE.

Version 3.0 of FAtiMA-Toolkit introduces an Web API Module. This module allows users to run a server on their own machine and through GET and POST functions interact with FAtiMA and its engine.
So far, we have 7 different API Methods: decide, characters, ask, perceive, update, execute and reset method. We are planning to add more methods according to the user's needs.

A description of how these methods work is presented within the Toolkit. Furthermore we are planning to add a tutorial and give a more detailed description in the official website: fatima-toolkit.eu

Version 3.0 also comes with more quality of life improvements to the tool, particularly to the Simulator module where users can now take a look at what values are stored in each type of memory.

The dialogue window now features a search bar where authors can find the dialogue they want or sort their scenario more easily.

Finally the addition of goals and the inclusion of all 22 different types of emotions of the OCC model changed a bit of how appraisal rules are created.

Version 3.0 brings updates to the some of the most important modules and as such we will be updating almost all of the tutorials and descriptions available in the oficial website: fatima-toolkit.eu

FAtiMA-Toolkit v2.5.4

17 Apr 10:44
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In this release we improved user's experience by adding more debug and authoring options along with more flexibility when designing the Emotional Appraisal Component.

In the Dialogue Manager users are now able to search and filter by Dialogue States and Utterances

In the Emotional Department it suffered a major revamp operation. The result is that FAtiMA Toolkit is now able to handle and generate all 22 OCC model emotions. Authors are now able to choose which Appraisal Variable from the ones proposed by Ortony, Clore, and Collins a particular event affects. Appraisal Variables include Desirability and Praiseworthiness, Desirability for others, Goal Success Probability and Likes.

FAtiMA-Toolkit v2.5.3

09 Jan 16:21
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This is the latest version of FAtiMA Toolkit

It includes some quality of life changes, bugfixes and even more features.

The Simulator received some new updates such as the addition of Event Triggers, for example, running out of dialogue options will now trigger an event.

The World Model form now supports duplicating action rules so that these are easier to add

Visit our website to learn how to use the Toolkit and participate in the Game Jam where you can win 500€!

fatima-toolkit.eu

FAtiMA-Toolkit Game Jam Edition

19 Nov 02:47
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This is the version of FAtiMA that is going to be used in its itch.io Game Jam

We will provide a link in the Read Me section of the Github page when the website is up.

This release includes features such as a chat simulator, a dialogue tree generator, a World Model Asset and a Monte Carlo Tree Search support asset. Additionally we have made several different improvements to existing assets such as Comme il Faut and Role Play Character and IntegratedAuthoringTool assets.

We have also created a new website: https://fatima-toolkit.eu/ where users can explore and learn how to use the toolkit.

Updated this version with a new option to the Simulator

FAtiMA-Toolkit v2.5.1

27 Sep 21:04
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V2.5.1 fixes some "Simulator" issues that users were experiencing.

FAtiMA Toolkit is a collection of tools and assets designed for the creation of characters (virtual or robotic) with social and emotional intelligence.

This release includes new features such as a chat simulator, a dialogue tree generator, a World Model Asset and a Monte Carlo Tree Search support asset. Additionally we have made severall different improvements to existing assets such as Comme il Faut and Role Play Character and IntegratedAuthoringTool assets.

We have also created a new website: https://fatima-toolkit.eu/ where users can explore and learn how to use the toolkit.

FAtiMA-Toolkit v2.5

04 Sep 13:56
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FAtiMA Toolkit is a collection of tools and assets designed for the creation of characters (virtual or robotic) with social and emotional intelligence.

This release includes new features such as a chat simulator, a dialogue tree generator, a World Model Asset and a Monte Carlo Tree Search support asset. Additionally we have made severall different improvements to existing assets such as Comme il Faut and Role Play Character and IntegratedAuthoringTool assets.

We have also created a new website: https://fatima-toolkit.eu/ where users can explore and learn how to use the toolkit.

FAtiMA-Toolkit v2.0

02 Nov 18:06
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In order to avoid that issue and facilitate the creation of interactive storytelling experiences we have created a framework for storytelling that is composed of a set of assets, which follow a character-centered approach. This resulted in two different but highly connected assets: the Role Play Character asset and the Integrated Authoring Tool. The Role Play Character asset provides the ability for creation of those virtual characters with a detailed AI that makes them autonomous in their reactions and decisions. The Integrated Authoring Tool works in conjunction with the first to allow the game developer to establish the different characters used in a game scenario and the range of possible dialogue acts these characters can choose from to interact with the player. The conjunction of these two assets resulted in: the FAtiMA Toolkit, a tool that can be used by developers to create, design and manage, both intelligent characters and interactive scenarios.