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tree.cpp
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#include <iostream>
#include <string>
#include "tree.hpp"
//#define __DEBUG__
using namespace std;
using namespace tree;
namespace tree{
Node::Node(){
this->val = 0.0;
this->Left = NULL;
this->Right = NULL;
}
Node::Node(double value){
this->val = value;
this->Left = NULL;
this->Right = NULL;
}
Node::Node(Node *begin){
if(begin != NULL){
this->val = begin->val;
if(begin->Left != NULL)
this->Left = new Node(begin->Left);
if(begin->Right != NULL)
this->Right = new Node(begin->Right);
}else{
this->val = 0;
this->Left = NULL;
this->Right = NULL;
}
}
bool Node::Search(const double val){
cout << this->val << endl;
if(this->val == val)
return true;
else{
#ifdef __DEBUG__
cout << "in else" << endl;
#endif
if((this->Left != NULL)){
#ifdef __DEBUG__
cout << "in Left" << endl;
#endif
if((this->Left->Search(val) == true)){
return true;
}
}
if((this->Right != NULL)){
#ifdef __DEBUG__
cout << "in right" << endl;
#endif
if((this->Right->Search(val) == true)){
return true;
}
}
}
return false;
}
bool Node::IsBigger(const double val){
cout << this->val << endl;
if(this->val < val)
return true;
else{
#ifdef __DEBUG__
cout << "in else" << endl;
#endif
if((this->Left != NULL)){
#ifdef __DEBUG__
cout << "in Left" << endl;
#endif
if((this->Left->Search(val) < true)){
return true;
}
}
if((this->Right != NULL)){
#ifdef __DEBUG__
cout << "in right" << endl;
#endif
if((this->Right->Search(val) < true)){
return true;
}
}
}
return false;
}
bool Node::IsSmaller(const double val){
cout << this->val << endl;
if(this->val > val)
return true;
else{
#ifdef __DEBUG__
cout << "in else" << endl;
#endif
if((this->Left != NULL)){
#ifdef __DEBUG__
cout << "in Left" << endl;
#endif
if((this->Left->Search(val) > true)){
return true;
}
}
if((this->Right != NULL)){
#ifdef __DEBUG__
cout << "in right" << endl;
#endif
if((this->Right->Search(val) > true)){
return true;
}
}
}
return false;
}
void Node::HowMany(const double val, int *counter){
if(this->val == val){
#ifdef __DEBUG__
cout << "Im Wert" << endl;
#endif
*counter += 1;
}
if(this->Left != NULL){
#ifdef __DEBUG__
cout << "in left" << endl;
#endif
this->Left->HowMany(val, counter);
}
if(this->Right != NULL){
#ifdef __DEBUG__
cout << "In Right" << endl;
#endif
this->Right->HowMany(val, counter);
}
}
// !--- Test required --!
void Node::Sum(double *sum){
if(this->Left != NULL){
#ifdef __DEBUG__
cout << "in left" << endl;
#endif
this->Left->Sum(sum);
}
if(this->Right != NULL){
#ifdef __DEBUG__
cout << "In right" << endl;
#endif
this->Right->Sum(sum);
}
*sum += this->val;
}
// !--- Test required --!
void Node::NumOfNodes(int *num){
if(this->Left != NULL){
#ifdef __DEBUG__
cout << "In left" << endl;
#endif
this->Left->NumOfNodes(num);
}
if(this->Right != NULL){
#ifdef __DEBUG__
cout << "In right" << endl;
#endif
this->Right->NumOfNodes(num);
}
*num += 1;
}
// !--- Test required --!
double Node::Average(){
double sum = 0.0;
int num = 0;
this->Sum(&sum);
this->NumOfNodes(&num);
if(!(num <= 0))
return sum/num;
else
return -1.0;
}
}
int main(){
Node *first, *second, *last;
first = new Node(2.3);
second = new Node(3.5);
last = new Node(3.0);
first->Left = second;
first->Right = last;
int counter = 0;
first->HowMany(3.0, &counter);
cout << first->IsSmaller(3.0) << endl;
cout << counter << endl;
delete first;
delete second;
delete last;
return 0;
}