Explanation of Conway´s game of life can be found on Link for wikipedia article
Basic are also provided bellow - copied and with (mostly)bad comments Cell itself doesn't count for its following state
- Any live cell with fewer than two live neighbours dies, as if by underpopulation.
- 1 Neigbour = death
- Any live cell with two or three live neighbours lives on to the next generation.
- 2 Neigbours = Life
- 3 Neigbours = Life
- Any live cell with more than three live neighbours dies, as if by overpopulation.
- 4 to 8 Neigbours = Death
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
- 3 Neigbours = Life
- Anything else stayes dead
Software_Project
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+---Build
| | SW_CGOL.exe .exe file to play game on windows machines
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\---SW_CGOL
\---Assets Folder with all assets
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+---Cells Folder with prefabs for cells
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+---Images Folder with images for different backgrounds
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+---Scenes Folder with both scenes which are shown in game
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\---Scripts Folder with scripts