Releases: FIX94/fixNES
fixNES Alpha v1.2 - Windows Build
-reworked most of the code related to how memory is read and written to, also in the process improved accuracy of a lot of the implemented mappers and improved performance
-reworked most of the ppu, this gets rid of some small graphical glitches as well as further improve performance
-improved cpu core to now do some rare operations more accurately
-greatly improved soft reset to now work properly with multicart mappers and not cause any more weird freezing with certain games
fixNES Alpha v1.1 - Windows Build
-lots of big code design changes to make things run more efficient
-general accuracy improvements to apu, cpu and ppu
fixNES Alpha v1.0.7 - Windows Build
lots of changes to try and reduce total cpu load, notably reduced how often the main loop runs, how the ppu rendering works (using some optimizations from nestopia) and massively improving fds audio code to now take much less cpu and being much closer to real hardware
fixNES Alpha v1.0.6 - Windows Build
improved audio, now all the random popping noises that were very audible in older versions should be gone, also improved volume scaling on multi-chip nsf files
fixNES Alpha v1.0.5 - Windows Build
small change in multi-chip nsf playback, when both n163 and s5b are used make sure to give n163 priority to prevent possible write address overlap conflicts
fixNES Alpha v1.0.4 - Windows Build
-added support for mappers 32, 49, 60, 65, 73 and 156
-added soft reset keyboard command ctrl+r
fixNES Alpha v1.0.3 - Windows Build
-support for mappers 67, 68 and 69 (sunsoft 3,4 and 5B)
-support for sunsoft 5B expansion audio (also for nsf files)
fixNES Alpha v1.0.2 - Windows Build
-added missing mmc5 exram support when playing back mmc5 nsf files
fixNES Alpha v1.0.1 - Windows Build
corrected mirroring control in namco mapper
fixNES Alpha v1.0.0 - Windows Build
-fixed various bugs
-heavily adjusted timings yet again in PPU (now previously problematic games work fine)
-finally properly implemented OAM and DMC DMA for more accurate CPU timing
-implemented NES OAM bug emulation required in some obscure games
-added support for mappers 12,19,76,88,95,112,118,119,154,206 and 210
-added N163 audio playback in nsf files and games that use it