From f48a9b32acae3a84cbf145973d82077c26e450a3 Mon Sep 17 00:00:00 2001 From: Zockyzock Date: Thu, 16 Jul 2015 12:26:23 +0200 Subject: [PATCH] added texts from the doc --- index.html | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/index.html b/index.html index aeec919..982b3e8 100644 --- a/index.html +++ b/index.html @@ -100,8 +100,7 @@

Seraphim SCU

Hover tanks

- The advantage of hoverunits is their great flexibility, enabling them to be used both on water and on land. However if they are so effective that even pure naval units have significant trouble with large amounts of hoverunits, something is wrong. Furthermore their fast speed makes it unreasonably tiresome to defend against them on raiding-vulnerable island maps. In addition to the hitbox fixes in 3641 we increased their buildtime as well as reducing their speed on water. - + The advantage of hoverunits is their great flexibility, enabling them to be used both on water and on land. However if they are so effective that even pure naval units have significant trouble with large amounts of hoverunits, something is wrong. Furthermore their fast speed makes it unreasonably tiresome to defend against them on raiding-vulnerable island maps. Their buildtime has been increased, and their movement speed while on water has been decreased.

Seraphim (Yenzyne)