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Merge pull request #13 from JaggedAppliance/master
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fix janus and stun omissions and add loya pic
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JaggedAppliance authored Feb 7, 2017
2 parents 760d25c + d1b533d commit c94461f
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22 changes: 22 additions & 0 deletions 3674.html
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Expand Up @@ -37,6 +37,24 @@ <h3><img src="images/ythotha.png"> Ythotha:</h3>
<li>Added UseFiringSolutionInsteadOfAimBone = true for better AA performance. Credit to EQ for this AA change.</li>
</li></ul>
</div>

<div id="stun" class="card">
<h3><img src="images/loya.png"> Stun:</h3>
<ul>
<li>Stun effects will no longer affect air units.</li>
</li></ul>
</div>

<h2>Air</h2>

<div id="janus" class="card">
<h3><img src="images/janus.png"> Janus:</h3>
The Janus change in the last patch worked well but was found to be too strong. The napalm's burn time is increased to allow players to react and move out of the damage radius before all damage has been dealt. The initial damage of the bombs is also decreased.
<ul>
<li>DoTTime: <strike>4.2</strike> → 6</li>
<li>InitialDamage per bomb: <strike>30</strike> → 15</li>
</ul>
</div>

<h2>Structures</h2>

Expand Down Expand Up @@ -153,6 +171,10 @@ <h2><a href="#container">Contents</a></h2>

<p>Land<br>
<a href="#ythotha"><img src="images/ythotha.png"></a>
<a href="#stun"><img src="images/loya.png"></a>

</p><p>Air<br>
<a href="#janus"><img src="images/janus.png"></a>

</p><p>Structures<br>
<a href="#fachp"><img src="images/serafacto.png"></a>
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