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pathing fixes
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MrRowey committed Apr 17, 2024
1 parent 8e0ec46 commit b830fd2
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion pages/game/2023/3762.html
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Expand Up @@ -30,7 +30,7 @@ <h3>Small props and trees are ignored when building</h3>
<ul>
<li>Any wreck, regardless of mass value</li>
<li>Any rock, regardless of mass value</li>
<li>Any non-tree prop of significant (>= 10) mass value in general</li>
<li>Any non-tree prop of significant (&gt;= 10) mass value in general</li>
</ul>
</p>
<p>For the next patch, the goal is to allow you to entirely rely on the reclaim overview to manage your expectations of whether the construction site is blocked by props.</p>
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2 changes: 1 addition & 1 deletion pages/oldGamepatches.html
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Expand Up @@ -5,7 +5,7 @@
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<meta name="description" content="FAForever Patchnotes">
<link rel="stylesheet" href="/style/oldgame.css">
<link rel="stylesheet" href="../style/oldgame.css">
<base href="./" target="_blank">
<script src="/scripts/backgroundRandom.js"></script>
<script src="/scripts/populateOldGamePatches.js"></script>
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2 changes: 1 addition & 1 deletion scripts/populateOldGamePatches.js
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@@ -1,5 +1,5 @@
async function populate() {
const requestURL = 'https://raw.githubusercontent.com/FAForever/patchnotes/master/data/oldgamepatches.json';
const requestURL = '../assets/data/oldgamepatches.json';
const request = new Request(requestURL);

const response = await fetch(request);
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