diff --git a/3714.html b/3714.html index 03f296e..126d64b 100644 --- a/3714.html +++ b/3714.html @@ -24,14 +24,14 @@
The obsidian's damage and rate of fire are adjusted. This is a general improvement aimed at increasing their efficiency versus T1 units and reducing the downside of a missed shot.
The pillar gets a slight range reduction to allow for more micro and kiting in some matchups, notably versus the rhino.
The rhino gets a range increase of one to differentiate the ranges of the main T2 tanks more greatly, allowing for more micro and kiting.
Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies.
+Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily being used against massed tech 3 and tech 2. They will have a harder time retreating from armies.
Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies.
-Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies.
-Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies.
-The weapons on these gunships have a greater range of motion to bring them in line with other gunships.
-The Spectre now has a cannon akin to the oblivion turret or the exodus class destroyer although much weaker. This differentiates the gunship from those of the other factions and gives Aeon extra options at the T2 air stage.
ASF are nerfed to allow for more agressive air usage in the T3 stage. They will have a harder time catching threats presented across the map.