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MrRowey committed Oct 19, 2024
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134 changes: 70 additions & 64 deletions index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>FAForever Patchnotes</title>
<meta name="viewport" content="width=device-width"/>
<meta name="description" content="FAForever Patchnotes">
<head>
<meta charset="utf-8">
<title>FAForever Patchnotes - Balance & Game Updates</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="description" content="Browse and access the latest FAForever balance and game patch notes in an easy-to-read format.">

<!-- META Tags For Discord and Social Sharing -->
<meta name="twitter:image:src" content="https://raw.githubusercontent.com/FAForever/patchnotes/master/images/thumbnail/thumbnail.png">
<meta name="twitter:site" content="@FAForever">
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:title" content="FAForever Patchnotes - Balance & Game Updates">
<meta name="twitter:description" content="Browse and access the latest FAForever balance and game patch notes in an easy-to-read format.">

<meta property="og:image:url" content="https://raw.githubusercontent.com/FAForever/patchnotes/master/images/thumbnail/thumbnail.png">
<meta property="og:image:alt" content="FAForever Patchnote Site">
<meta property="og:image:width" content="1200">
<meta property="og:image:height" content="600">
<meta property="og:site_name" content="FAForever">
<meta property="og:type" content="website">
<meta property="og:title" content="FAForever Patchnotes - Balance & Game Updates">
<meta property="og:url" content="https://faforever.com/patchnotes">
<meta property="og:description" content="Browse and access the latest FAForever balance and game patch notes in an easy-to-read format.">

<!-- META Tags For Discord -->
<!-- External CSS -->
<link rel="stylesheet" href="./style/index.css">
<link rel="icon" href="path/to/favicon.ico" type="image/x-icon">

<!-- Required for the Big Image -->
<meta name="twitter:image:src" content="https://raw.githubusercontent.com/FAForever/patchnotes/master/images/thumbnail/thumbnail.png">
<meta name="twitter:site" content="@FAForever">
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:title" content="FAForever Patchnotes">
<meta name="twitter:description" content="One Location where the Balance & Game Patchnote are Available in an easy-to-read manner.">
<!-- External Scripts -->
<script src="./scripts/backgroundRandom.js" defer></script>
<script src="./scripts/populatePatches.js" defer></script>
</head>
<body>
<main class="GridContainer">
<div class="Space"></div>

<meta property="og:image:url" content="https://raw.githubusercontent.com/FAForever/patchnotes/master/images/thumbnail/thumbnail.png">
<meta property="og:image:alt" content="FAForever Patchnote Site">
<meta property="og:image:width" content="1200">
<meta property="og:image:height" content="600">
<meta property="og:site_name" content="FAForever">
<meta property="og:type" content="object">
<meta property="og:title" content="FAForever Patchnotes">
<meta property="og:url" content="https://faforever.com/patchnotes">
<meta property="og:description" content="One Location where the Balance & Game Patchnote are Available in an easy-to-read manner.">
<!-- Title Section -->
<div class="Title GridItemBackground">
<h1>
<img alt="UEF Faction Logo" class="UEF" src="./assets/images/faction/UEF.svg" loading="lazy">
<img alt="Cybran Faction Logo" class="CYBRAN" src="./assets/images/faction/Cybran.svg" loading="lazy">
FAForever Patchnotes
<img alt="Aeon Faction Logo" class="AEON" src="./assets/images/faction/Aeon.svg" loading="lazy">
<img alt="Seraphim Faction Logo" class="SERAPHIM" src="./assets/images/faction/Seraphim.svg" loading="lazy">
</h1>
<p class="deprecation-notice"> This site will be deprecated as of 2025. Please use <a href="https://faforever.github.io/fa/changelog" target="_blank" rel="noopener noreferrer"><b><u>this link</u></b></a>.</p>
</div>

<link rel="stylesheet" href="./style/index.css">
<base href="./" target="_blank">
<script src="./scripts/backgroundRandom.js"></script>
<script src="./scripts/populatePatches.js"></script>
</head>
<body>
<main class="GridContainer">
<div class="Space"></div>

<div class="Title GridItemBackground">
<h1>
<img alt="UEF-Logo" class="UEF" src="./assets/images/faction/UEF.svg">
<img alt="Cybran-Logo" class="CYBRAN" src="./assets/images/faction/Cybran.svg">
FAForever Patchnotes
<img alt="Aeon-Logo" class="AEON" src="./assets/images/faction/Aeon.svg">
<img alt="Seraphim-Logo" class="SERAPHIM" src="./assets/images/faction/Seraphim.svg">
</h1>
<p style="color: red"> This Site will be Deprecated as of 2025. Please use <a href="https://faforever.github.io/fa/changelog"><b><u>this.</u></b></a></p>
</div>

<div class="BalanceContainer GridItemBackground">
<h2>Balance</h2>
<div class="BalanceJSONList"></div>
</div>

<div class="GameContainer GridItemBackground">
<h2>Game</h2>
<div class="GameJSONList"></div>
<p>Older Patchnote are available <a href="https://github.com/FAForever/fa/releases">here.</a></p>
<p><em>Game Patchnotes will be move to a new location soon.</em></p>
</div>

<div class="BalanceDev GridItemBackground">
<h3>Upcoming Balance Changes</h3>
<p>You can see the latest changes <a href="/pages/balanceChanges.html">here</a>. <br>This list of the current changes is on the FAF Develop game type and is subject to changes.</p>
</div>

<div class="Support GridItemBackground">
<h3>Report Any Issues</h3>
<p>If you see any issues report please submit a report <a href="https://github.com/FAForever/patchnotes/issues">here.</a></p>
</div>
</main>
</body>
<!-- Balance Patch Section -->
<div class="BalanceContainer GridItemBackground">
<h2>Balance</h2>
<div class="BalanceJSONList"></div>
</div>

<!-- Game Patch Section -->
<div class="GameContainer GridItemBackground">
<h2>Game</h2>
<div class="GameJSONList"></div>
<p>Older patchnotes are available <a href="https://github.com/FAForever/fa/releases" target="_blank" rel="noopener noreferrer">here</a>.</p>
<p><em>Game patchnotes will be moved to a new location soon.</em></p>
</div>

<!-- Balance Development Section -->
<div class="BalanceDev GridItemBackground">
<h3>Upcoming Balance Changes</h3>
<p>You can see the latest changes <a href="/pages/balanceChanges.html">here</a>. <br>This list of the current changes is on the FAF Develop game type and is subject to changes.</p>
</div>

<!-- Support Section -->
<div class="Support GridItemBackground">
<h3>Report Any Issues</h3>
<p>If you see any issues, please submit a report <a href="https://github.com/FAForever/patchnotes/issues" target="_blank" rel="noopener noreferrer">here</a>.</p>
</div>
</main>
</body>
</html>
4 changes: 2 additions & 2 deletions pages/balance/2013/3624.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3624</h1>
<h4 class="FlexGrow1" id="date">Date:<i> April 7th 2013</i></h4>
<h1 class="FlexGrow-4">Patch 3624</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> April 7th 2013</i></h4>
</header>
<p>Added Stun &amp; Teleport Effects to SCUs</p>
<h4>-- The Balance Team</h4>
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4 changes: 2 additions & 2 deletions pages/balance/2013/3626.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3626</h1>
<h4 class="FlexGrow1" id="date">Date:<i> July 25th 2013</i></h4>
<h1 class="FlexGrow-4">Patch 3626</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> July 25th 2013</i></h4>
</header>
<h3>-- The Balance Team</h3>
<hr>
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4 changes: 2 additions & 2 deletions pages/balance/2014/3629.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3629</h1>
<h4 class="FlexGrow1" id="date">Date:<i> February 2nd 2014</i></h4>
<h1 class="FlexGrow-4">Patch 3629</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> February 2nd 2014</i></h4>
</header>
<h3>-- The Balance Team</h3>
<hr>
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4 changes: 2 additions & 2 deletions pages/balance/2014/3630.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3630</h1>
<h4 class="FlexGrow1" id="date">Date:<i> March 1st 2014</i></h4>
<h1 class="FlexGrow-4">Patch 3630</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> March 1st 2014</i></h4>
</header>
<h4>-- The Balance Team</h4>
<hr>
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4 changes: 2 additions & 2 deletions pages/balance/2015/3650.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3650</h1>
<h4 class="FlexGrow1" id="date">Date:<i> August 19th 2015</i></h4>
<h1 class="FlexGrow-4">Patch 3650</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> August 19th 2015</i></h4>
</header>
<p>It's been a while since the last balance patch, but after the restructuring of FAF and the establishment of the new council of setons, a balance team is now finally in place. We wanted to release a patch that solves the biggest and most widely accepted problems as fast as possible to make sure you can already have more fun with the game while we are working on the next changes. Some of the problems are a fairly complex, and to completely solve them without delaying the patch or creating new problems was not possible, but we put some changes in place that should tone them down until we can solve them for good.</p>
<p>In addition we fixed a few of the more difficult remaining bugs as much as possible: Hitboxes for SCUs and the drop behavior of torpedo bombers.</p>
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4 changes: 2 additions & 2 deletions pages/balance/2016/3655.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3655</h1>
<h4 class="FlexGrow1" id="date">Date:<i> August 30th 2016</i></h4>
<h1 class="FlexGrow-4">Patch 3655</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> August 30th 2016</i></h4>
</header>
<p>We all had to wait very long for this patch, but the technical and organizational structure to deliver it is finally ready.</p>
<p>The changes have been in testing since May, first by the tester team and later in the public beta, and a lot of feedback was given and considered during this time. New changes got suggested and added, while others got removed or adjusted. </p>
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4 changes: 2 additions & 2 deletions pages/balance/2016/3658.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3658</h1>
<h4 class="FlexGrow1" id="date">Date:<i> August 30th 2016</i></h4>
<h1 class="FlexGrow-4">Patch 3658</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> August 30th 2016</i></h4>
</header>
<p>This balance patch is merely a hotfix so nothing major happening here.</p>
<p>We wish you good luck and much fun playing with the new patch!</p>
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4 changes: 2 additions & 2 deletions pages/balance/2016/3662.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3662</h1>
<h4 class="FlexGrow1" id="date">Date:<i> November 9th 2016</i></h4>
<h1 class="FlexGrow-4">Patch 3662</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> November 9th 2016</i></h4>
</header>
<p>These are the less controversial changes from the finished patch that will get released now. The more controversial changes will be decided after a community vote about the general direction and organization of balancing.</p>
<p>It contains a few bugfixes, some adjustments, additions and improvements to changes of the last patch and new things like the Janus that finally gets some real love.</p>
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4 changes: 2 additions & 2 deletions pages/balance/2017/3674.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3674</h1>
<h4 class="FlexGrow1" id="date">Date:<i> February 6th 2017</i></h4>
<h1 class="FlexGrow-4">Patch 3674</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> February 6th 2017</i></h4>
</header>
<p>This patch contains the HP changes that have been in testing and discussion for a long time, and some Ythotha buffs on top. As always, you can post your feedback and opinion on the forums.</p>
<p>We wish you good luck and much fun playing with the new patch!</p>
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4 changes: 2 additions & 2 deletions pages/balance/2017/3676.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3676</h1>
<h4 class="FlexGrow1" id="date">Date:<i> March 4th 2017</i></h4>
<h1 class="FlexGrow-4">Patch 3676</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> March 4th 2017</i></h4>
</header>
<p>The focus of this patch is working on improving the implementation of the previous patch. Cybran regen is improved, Seraphim get a buff to their hps, as well as some smaller changes and fixes.</p>
<p>We wish you good luck and much fun playing with the new patch!</p>
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4 changes: 2 additions & 2 deletions pages/balance/2017/3684.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3684</h1>
<h4 class="FlexGrow1" id="date">Date:<i> May 27th 2017</i></h4>
<h1 class="FlexGrow-4">Patch 3684</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> May 27th 2017</i></h4>
</header>
<p>Included in this patch are a veterancy overhaul, factory HP changes(yes, again), a sera second gun buff, reduced wreck reclaim rate and more.</p>
<p>Try out the new features and changes, and leave your feedback and replays on the balance forum. Thank you.</p>
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4 changes: 2 additions & 2 deletions pages/balance/2017/3688.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3688</h1>
<h4 class="FlexGrow1" id="date">Date:<i> September 24th 2017</i></h4>
<h1 class="FlexGrow-4">Patch 3688</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> September 24th 2017</i></h4>
</header>
<p>This balance patch will be a small one. The main feature of this patch is the move to a mass-based veterancy system.
<br>We have also scrapped changes to the shield spillover and overcharge for now since we want to do them either after or with the next patch.
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4 changes: 2 additions & 2 deletions pages/balance/2018/3696.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3696</h1>
<h4 class="FlexGrow1" id="date">Date:<i> May 26th 2018</i></h4>
<h1 class="FlexGrow-4">Patch 3696</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> May 26th 2018</i></h4>
</header>
<p class="patchDescription">There are four main portions to this balance patch. First is the nerf to direct fire T3 Land units.
Second is the rebalance of ACU combat upgrades. Third is the increase in Experimental Unit build times and fourth is an
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4 changes: 2 additions & 2 deletions pages/balance/2019/3704.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3704</h1>
<h4 class="FlexGrow1" id="date">Date:<i> June 18th 2019</i></h4>
<h1 class="FlexGrow-4">Patch 3704</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> June 18th 2019</i></h4>
</header>
<p class="patchDescription">The aim of the patch is to allow more unit and upgrade options while also improving the factional balance. A brief explanation of each change is found below. <br>
We wish you good luck and much fun playing with the new patch!</p>
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4 changes: 2 additions & 2 deletions pages/balance/2019/3709.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3709</h1>
<h4 class="FlexGrow1" id="date">Date:<i> December 16th 2019</i></h4>
<h1 class="FlexGrow-4">Patch 3709</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> December 16th 2019</i></h4>
</header>
<p class="patchDescription">The aim of the patch is to make some necessary adjustments before the end of year tournament. In the past few months one of the main requests has been the removal or nerfing of "snipemode" which allowed units to specifically target the ACU. This turned out to be a mechanic that was too punishing and ultimately detrimental to gameplay. <br>
During the LotS qualifiers it also became clear that the mongoose and parashield combo was very strong and so we are addressing that here. <br>
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4 changes: 2 additions & 2 deletions pages/balance/2020/3714.html
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<div class="Content">
<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3714</h1>
<h4 class="FlexGrow1" id="date">Date:<i> May 3rd 2020</i></h4>
<h1 class="FlexGrow-4">Patch 3714</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> May 3rd 2020</i></h4>
</header>
<p class="patchDescription">This patch primarily aims to improve the land balance between factions and between different unit choices at the T2 and T3 stages. <br>
We wish you good luck and much fun playing with the new patch!</p>
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4 changes: 2 additions & 2 deletions pages/balance/2020/3718.html
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<div id="Intro">
<header class="FlexboxContainer">
<h1 class="FlexGrow4">Patch 3718</h1>
<h4 class="FlexGrow1" id="date">Date:<i> November 29th 2020</i></h4>
<h1 class="FlexGrow-4">Patch 3718</h1>
<h4 class="FlexGrow-1" id="date">Date:<i> November 29th 2020</i></h4>
</header>
<p class="patchDescription">This patch aims to increase the power of early attacking options through buffs to tech 1 bombers and labs. It also aims to align the strength of tech one tanks more closely through adjustments to aurora and mantis. <br>
Tech two mobile shields and range bots get a slight nerf. Overcharge now operates at a fixed energy cost per damage with a ratio of 1:4 damage to energy. A minimum of 5k energy is required. <br>
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