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Rush Hour Mayhem.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Rush Hour Mayhem" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Rush Hour Mayhem" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=c++11" />
<Add option="-g" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
<Add library="sfml-audio" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/Rush Hour Mayhem" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
<Add library="sfml-audio" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="FV City Map/65Qs1x2.png" />
<Unit filename="FV City Map/Cortados/Blanco-Negro.png" />
<Unit filename="FV City Map/Cortados/DS-Johto.png" />
<Unit filename="FV City Map/Cortados/Johto.png" />
<Unit filename="FV City Map/RY87rhA.png" />
<Unit filename="FV City Map/UlQ0kh8.png" />
<Unit filename="FV City Map/asiaq.png" />
<Unit filename="FV City Map/build_atlas.png" />
<Unit filename="FV City Map/dawgru8-0743330e-2988-4c4d-b56e-1859106fc63d.png" />
<Unit filename="FV City Map/gta1.png" />
<Unit filename="FV City Map/lol.png" />
<Unit filename="FV City Map/newchinatown.tmx" />
<Unit filename="FV City Map/obj_misk_atlas.png" />
<Unit filename="FV City Map/wNJdXYq.png" />
<Unit filename="FV City Map/xcolision.png" />
<Unit filename="cb.bmp" />
<Unit filename="include/Bala.h" />
<Unit filename="include/Camara.h" />
<Unit filename="include/Clock.h" />
<Unit filename="include/Collision.h" />
<Unit filename="include/FactoryPowerUp.h" />
<Unit filename="include/FactoryRuta.h" />
<Unit filename="include/IA.h" />
<Unit filename="include/IACircular.h" />
<Unit filename="include/Interpolacion.h" />
<Unit filename="include/Juego.h" />
<Unit filename="include/Jugador.h" />
<Unit filename="include/Mapa.h" />
<Unit filename="include/NPC.h" />
<Unit filename="include/Node.h" />
<Unit filename="include/PowerUp.h" />
<Unit filename="include/Ruta.h" />
<Unit filename="include/Sprite.h" />
<Unit filename="include/State.h" />
<Unit filename="include/StateEnJuego.h" />
<Unit filename="include/StateEnPausa.h" />
<Unit filename="include/StateEnPuntuacion.h" />
<Unit filename="include/StateEnTienda.h" />
<Unit filename="include/StateInicio.h" />
<Unit filename="include/StateManager.h" />
<Unit filename="include/Textura.h" />
<Unit filename="include/TexturaContainer.h" />
<Unit filename="include/Window.h" />
<Unit filename="include/tinyxml2.h" />
<Unit filename="main.cpp" />
<Unit filename="src/Bala.cpp" />
<Unit filename="src/Camara.cpp" />
<Unit filename="src/Clock.cpp" />
<Unit filename="src/Collision.cpp" />
<Unit filename="src/FactoryPowerUp.cpp" />
<Unit filename="src/FactoryRuta.cpp" />
<Unit filename="src/IA.cpp" />
<Unit filename="src/IACircular.cpp" />
<Unit filename="src/Interpolacion.cpp" />
<Unit filename="src/Juego.cpp" />
<Unit filename="src/Jugador.cpp" />
<Unit filename="src/Mapa.cpp" />
<Unit filename="src/NPC.cpp" />
<Unit filename="src/Node.cpp" />
<Unit filename="src/PowerUp.cpp" />
<Unit filename="src/Ruta.cpp" />
<Unit filename="src/Sprite.cpp" />
<Unit filename="src/State.cpp" />
<Unit filename="src/StateEnJuego.cpp" />
<Unit filename="src/StateEnPausa.cpp" />
<Unit filename="src/StateEnPuntuacion.cpp" />
<Unit filename="src/StateEnTienda.cpp" />
<Unit filename="src/StateInicio.cpp" />
<Unit filename="src/StateManager.cpp" />
<Unit filename="src/Textura.cpp" />
<Unit filename="src/TexturaContainer.cpp" />
<Unit filename="src/Window.cpp" />
<Unit filename="src/tinyxml2.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>