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menu.c
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/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
* GUI/Motif support by Robert Webb
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* Code for menus. Used for the GUI and 'wildmenu'.
*/
#include "vim.h"
#if defined(FEAT_MENU) || defined(PROTO)
#define MENUDEPTH 10 // maximum depth of menus
#ifdef FEAT_GUI_MSWIN
static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *, int);
#else
static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *);
#endif
static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable);
static int remove_menu(vimmenu_T **, char_u *, int, int silent);
static void free_menu(vimmenu_T **menup);
static void free_menu_string(vimmenu_T *, int);
static int show_menus(char_u *, int);
static void show_menus_recursive(vimmenu_T *, int, int);
static char_u *menu_name_skip(char_u *name);
static int menu_name_equal(char_u *name, vimmenu_T *menu);
static int menu_namecmp(char_u *name, char_u *mname);
static int get_menu_cmd_modes(char_u *, int, int *, int *);
static char_u *popup_mode_name(char_u *name, int idx);
static char_u *menu_text(char_u *text, int *mnemonic, char_u **actext);
#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
static void gui_create_tearoffs_recurse(vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx);
static void gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx);
static void gui_destroy_tearoffs_recurse(vimmenu_T *menu);
static int s_tearoffs = FALSE;
#endif
static int menu_is_hidden(char_u *name);
static int menu_is_tearoff(char_u *name);
// When non-zero no menu must be added or cleared. Prevents the list of menus
// changing while listing them.
static int menus_locked = 0;
#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
static char_u *menu_skip_part(char_u *p);
#endif
#ifdef FEAT_MULTI_LANG
static char_u *menutrans_lookup(char_u *name, int len);
static void menu_unescape_name(char_u *p);
#endif
static char_u *menu_translate_tab_and_shift(char_u *arg_start);
// The character for each menu mode
static char *menu_mode_chars[] = {"n", "v", "s", "o", "i", "c", "tl", "t"};
#ifdef FEAT_TOOLBAR
static const char *toolbar_names[] =
{
/* 0 */ "New", "Open", "Save", "Undo", "Redo",
/* 5 */ "Cut", "Copy", "Paste", "Print", "Help",
/* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
/* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
/* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
/* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
/* 30 */ "WinMinWidth", "Exit"
};
# define TOOLBAR_NAME_COUNT ARRAY_LENGTH(toolbar_names)
#endif
/*
* Return TRUE if "name" is a window toolbar menu name.
*/
static int
menu_is_winbar(char_u *name)
{
return (STRNCMP(name, "WinBar", 6) == 0);
}
int
winbar_height(win_T *wp)
{
if (wp->w_winbar != NULL && wp->w_winbar->children != NULL)
return 1;
return 0;
}
static vimmenu_T **
get_root_menu(char_u *name)
{
if (menu_is_winbar(name))
return &curwin->w_winbar;
return &root_menu;
}
/*
* If "menus_locked" is set then give an error and return TRUE.
* Otherwise return FALSE.
*/
static int
is_menus_locked(void)
{
if (menus_locked > 0)
{
emsg(_(e_cannot_change_menus_while_listing));
return TRUE;
}
return FALSE;
}
/*
* Do the :menu command and relatives.
*/
void
ex_menu(
exarg_T *eap) // Ex command arguments
{
char_u *menu_path;
int modes;
char_u *map_to;
int noremap;
int silent = FALSE;
int special = FALSE;
int unmenu;
char_u *map_buf;
char_u *arg;
char_u *p;
int i;
#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
int old_menu_height;
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
int old_toolbar_height;
# endif
#endif
int pri_tab[MENUDEPTH + 1];
int enable = MAYBE; // TRUE for "menu enable", FALSE for "menu
// disable
#ifdef FEAT_TOOLBAR
char_u *icon = NULL;
#endif
vimmenu_T menuarg;
vimmenu_T **root_menu_ptr;
modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
arg = eap->arg;
for (;;)
{
if (STRNCMP(arg, "<script>", 8) == 0)
{
noremap = REMAP_SCRIPT;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<silent>", 8) == 0)
{
silent = TRUE;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<special>", 9) == 0)
{
special = TRUE;
arg = skipwhite(arg + 9);
continue;
}
break;
}
// Locate an optional "icon=filename" argument.
if (STRNCMP(arg, "icon=", 5) == 0)
{
arg += 5;
#ifdef FEAT_TOOLBAR
icon = arg;
#endif
while (*arg != NUL && *arg != ' ')
{
if (*arg == '\\')
STRMOVE(arg, arg + 1);
MB_PTR_ADV(arg);
}
if (*arg != NUL)
{
*arg++ = NUL;
arg = skipwhite(arg);
}
}
/*
* Fill in the priority table.
*/
for (p = arg; *p; ++p)
if (!VIM_ISDIGIT(*p) && *p != '.')
break;
if (VIM_ISWHITE(*p))
{
for (i = 0; i < MENUDEPTH && !VIM_ISWHITE(*arg); ++i)
{
pri_tab[i] = getdigits(&arg);
if (pri_tab[i] == 0)
pri_tab[i] = 500;
if (*arg == '.')
++arg;
}
arg = skipwhite(arg);
}
else if (eap->addr_count && eap->line2 != 0)
{
pri_tab[0] = eap->line2;
i = 1;
}
else
i = 0;
while (i < MENUDEPTH)
pri_tab[i++] = 500;
pri_tab[MENUDEPTH] = -1; // mark end of the table
/*
* Check for "disable" or "enable" argument.
*/
if (STRNCMP(arg, "enable", 6) == 0 && VIM_ISWHITE(arg[6]))
{
enable = TRUE;
arg = skipwhite(arg + 6);
}
else if (STRNCMP(arg, "disable", 7) == 0 && VIM_ISWHITE(arg[7]))
{
enable = FALSE;
arg = skipwhite(arg + 7);
}
/*
* If there is no argument, display all menus.
*/
if (*arg == NUL)
{
show_menus(arg, modes);
return;
}
#ifdef FEAT_TOOLBAR
/*
* Need to get the toolbar icon index before doing the translation.
*/
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
if (menu_is_toolbar(arg))
{
menu_path = menu_skip_part(arg);
if (*menu_path == '.')
{
p = menu_skip_part(++menu_path);
if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
{
if (skipdigits(menu_path + 7) == p)
{
menuarg.iconidx = atoi((char *)menu_path + 7);
if (menuarg.iconidx >= (int)TOOLBAR_NAME_COUNT)
menuarg.iconidx = -1;
else
menuarg.icon_builtin = TRUE;
}
}
else
{
for (i = 0; i < (int)TOOLBAR_NAME_COUNT; ++i)
if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
== 0)
{
menuarg.iconidx = i;
break;
}
}
}
}
#endif
menu_path = arg;
if (*menu_path == '.')
{
semsg(_(e_invalid_argument_str), menu_path);
goto theend;
}
map_to = menu_translate_tab_and_shift(arg);
/*
* If there is only a menu name, display menus with that name.
*/
if (*map_to == NUL && !unmenu && enable == MAYBE)
{
show_menus(menu_path, modes);
goto theend;
}
else if (*map_to != NUL && (unmenu || enable != MAYBE))
{
semsg(_(e_trailing_characters_str), map_to);
goto theend;
}
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
old_menu_height = gui.menu_height;
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
old_toolbar_height = gui.toolbar_height;
# endif
#endif
root_menu_ptr = get_root_menu(menu_path);
if (root_menu_ptr == &curwin->w_winbar)
// Assume the window toolbar menu will change.
redraw_later(UPD_NOT_VALID);
if (enable != MAYBE)
{
/*
* Change sensitivity of the menu.
* For the PopUp menu, remove a menu for each mode separately.
* Careful: menu_nable_recurse() changes menu_path.
*/
if (STRCMP(menu_path, "*") == 0) // meaning: do all menus
menu_path = (char_u *)"";
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
menu_nable_recurse(*root_menu_ptr, p, MENU_ALL_MODES,
enable);
vim_free(p);
}
}
}
menu_nable_recurse(*root_menu_ptr, menu_path, modes, enable);
}
else if (unmenu)
{
if (is_menus_locked())
goto theend;
/*
* Delete menu(s).
*/
if (STRCMP(menu_path, "*") == 0) // meaning: remove all menus
menu_path = (char_u *)"";
/*
* For the PopUp menu, remove a menu for each mode separately.
*/
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
remove_menu(root_menu_ptr, p, MENU_ALL_MODES, TRUE);
vim_free(p);
}
}
}
// Careful: remove_menu() changes menu_path
remove_menu(root_menu_ptr, menu_path, modes, FALSE);
}
else
{
if (is_menus_locked())
goto theend;
/*
* Add menu(s).
* Replace special key codes.
*/
if (STRICMP(map_to, "<nop>") == 0) // "<Nop>" means nothing
{
map_to = (char_u *)"";
map_buf = NULL;
}
else if (modes & MENU_TIP_MODE)
map_buf = NULL; // Menu tips are plain text.
else
map_to = replace_termcodes(map_to, &map_buf,
REPTERM_DO_LT | (special ? REPTERM_SPECIAL : 0), NULL);
menuarg.modes = modes;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = icon;
#endif
menuarg.noremap[0] = noremap;
menuarg.silent[0] = silent;
add_menu_path(menu_path, &menuarg, pri_tab, map_to
#ifdef FEAT_GUI_MSWIN
, TRUE
#endif
);
/*
* For the PopUp menu, add a menu for each mode separately.
*/
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
// Include all modes, to make ":amenu" work
menuarg.modes = modes;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = NULL;
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
#endif
add_menu_path(p, &menuarg, pri_tab, map_to
#ifdef FEAT_GUI_MSWIN
, TRUE
#endif
);
vim_free(p);
}
}
}
vim_free(map_buf);
}
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK))
// If the menubar height changed, resize the window
if (gui.in_use
&& (gui.menu_height != old_menu_height
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN)
|| gui.toolbar_height != old_toolbar_height
# endif
))
gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
#endif
if (root_menu_ptr == &curwin->w_winbar)
{
int h = winbar_height(curwin);
if (h != curwin->w_winbar_height)
{
if (h == 0)
++curwin->w_height;
else if (curwin->w_height > 0)
--curwin->w_height;
curwin->w_winbar_height = h;
}
curwin->w_prev_height = curwin->w_height;
}
theend:
;
}
/*
* Add the menu with the given name to the menu hierarchy
*/
static int
add_menu_path(
char_u *menu_path,
vimmenu_T *menuarg, // passes modes, iconfile, iconidx,
// icon_builtin, silent[0], noremap[0]
int *pri_tab,
char_u *call_data
#ifdef FEAT_GUI_MSWIN
, int addtearoff // may add tearoff item
#endif
)
{
char_u *path_name;
int modes = menuarg->modes;
vimmenu_T **menup;
vimmenu_T *menu = NULL;
vimmenu_T *parent;
vimmenu_T **lower_pri;
char_u *p;
char_u *name;
char_u *dname;
char_u *next_name;
int i;
int c;
int d;
#ifdef FEAT_GUI
int idx;
int new_idx;
#endif
int pri_idx = 0;
int old_modes = 0;
int amenu;
#ifdef FEAT_MULTI_LANG
char_u *en_name;
char_u *map_to = NULL;
#endif
vimmenu_T **root_menu_ptr;
// Make a copy so we can stuff around with it, since it could be const
path_name = vim_strsave(menu_path);
if (path_name == NULL)
return FAIL;
root_menu_ptr = get_root_menu(menu_path);
menup = root_menu_ptr;
parent = NULL;
name = path_name;
while (*name)
{
// Get name of this element in the menu hierarchy, and the simplified
// name (without mnemonic and accelerator text).
next_name = menu_name_skip(name);
#ifdef FEAT_MULTI_LANG
map_to = menutrans_lookup(name, (int)STRLEN(name));
if (map_to != NULL)
{
en_name = name;
name = map_to;
}
else
en_name = NULL;
#endif
dname = menu_text(name, NULL, NULL);
if (dname == NULL)
goto erret;
if (*dname == NUL)
{
// Only a mnemonic or accelerator is not valid.
emsg(_(e_empty_menu_name));
goto erret;
}
// See if it's already there
lower_pri = menup;
#ifdef FEAT_GUI
idx = 0;
new_idx = 0;
#endif
menu = *menup;
while (menu != NULL)
{
if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
{
if (*next_name == NUL && menu->children != NULL)
{
if (!sys_menu)
emsg(_(e_menu_path_must_not_lead_to_sub_menu));
goto erret;
}
if (*next_name != NUL && menu->children == NULL
#ifdef FEAT_GUI_MSWIN
&& addtearoff
#endif
)
{
if (!sys_menu)
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
goto erret;
}
break;
}
menup = &menu->next;
// Count menus, to find where this one needs to be inserted.
// Ignore menus that are not in the menubar (PopUp and Toolbar)
if (parent != NULL || menu_is_menubar(menu->name))
{
#ifdef FEAT_GUI
++idx;
#endif
if (menu->priority <= pri_tab[pri_idx])
{
lower_pri = menup;
#ifdef FEAT_GUI
new_idx = idx;
#endif
}
}
menu = menu->next;
}
if (menu == NULL)
{
if (*next_name == NUL && parent == NULL)
{
emsg(_(e_must_not_add_menu_items_directly_to_menu_bar));
goto erret;
}
if (menu_is_separator(dname) && *next_name != NUL)
{
emsg(_(e_separator_cannot_be_part_of_menu_path));
goto erret;
}
// Not already there, so let's add it
menu = ALLOC_CLEAR_ONE(vimmenu_T);
if (menu == NULL)
goto erret;
menu->modes = modes;
menu->enabled = MENU_ALL_MODES;
menu->name = vim_strsave(name);
// separate mnemonic and accelerator text from actual menu name
menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
#ifdef FEAT_MULTI_LANG
if (en_name != NULL)
{
menu->en_name = vim_strsave(en_name);
menu->en_dname = menu_text(en_name, NULL, NULL);
}
else
{
menu->en_name = NULL;
menu->en_dname = NULL;
}
#endif
menu->priority = pri_tab[pri_idx];
menu->parent = parent;
#ifdef FEAT_GUI_MOTIF
menu->sensitive = TRUE; // the default
#endif
#ifdef FEAT_BEVAL_TIP
menu->tip = NULL;
#endif
/*
* Add after menu that has lower priority.
*/
menu->next = *lower_pri;
*lower_pri = menu;
old_modes = 0;
#ifdef FEAT_TOOLBAR
menu->iconidx = menuarg->iconidx;
menu->icon_builtin = menuarg->icon_builtin;
if (*next_name == NUL && menuarg->iconfile != NULL)
menu->iconfile = vim_strsave(menuarg->iconfile);
#endif
#if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
// the tearoff item must be present in the modes of each item.
if (parent != NULL && menu_is_tearoff(parent->children->dname))
parent->children->modes |= modes;
#endif
}
else
{
old_modes = menu->modes;
/*
* If this menu option was previously only available in other
* modes, then make sure it's available for this one now
* Also enable a menu when it's created or changed.
*/
#ifdef FEAT_GUI_MSWIN
// If adding a tearbar (addtearoff == FALSE) don't update modes
if (addtearoff)
#endif
{
menu->modes |= modes;
menu->enabled |= modes;
}
}
#ifdef FEAT_GUI
/*
* Add the menu item when it's used in one of the modes, but not when
* only a tooltip is defined.
*/
if ((old_modes & MENU_ALL_MODES) == 0
&& (menu->modes & MENU_ALL_MODES) != 0)
{
if (gui.in_use) // Otherwise it will be added when GUI starts
{
if (*next_name == NUL)
{
// Real menu item, not sub-menu
gui_mch_add_menu_item(menu, new_idx);
// Want to update menus now even if mode not changed
force_menu_update = TRUE;
}
else
{
// Sub-menu (not at end of path yet)
gui_mch_add_menu(menu, new_idx);
}
}
# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TEAROFF)
// When adding a new submenu, may add a tearoff item
if ( addtearoff
&& *next_name
&& vim_strchr(p_go, GO_TEAROFF) != NULL
&& menu_is_menubar(name)
# ifdef VIMDLL
&& (gui.in_use || gui.starting)
# endif
)
{
char_u *tearpath;
/*
* The pointers next_name & path_name refer to a string with
* \'s and ^V's stripped out. But menu_path is a "raw"
* string, so we must correct for special characters.
*/
tearpath = alloc(STRLEN(menu_path) + TEAR_LEN + 2);
if (tearpath != NULL)
{
char_u *s;
int idx;
STRCPY(tearpath, menu_path);
idx = (int)(next_name - path_name - 1);
for (s = tearpath; *s && s < tearpath + idx; MB_PTR_ADV(s))
{
if ((*s == '\\' || *s == Ctrl_V) && s[1])
{
++idx;
++s;
}
}
tearpath[idx] = NUL;
gui_add_tearoff(tearpath, pri_tab, pri_idx);
vim_free(tearpath);
}
}
# endif
}
#endif // FEAT_GUI
menup = &menu->children;
parent = menu;
name = next_name;
VIM_CLEAR(dname);
if (pri_tab[pri_idx + 1] != -1)
++pri_idx;
}
vim_free(path_name);
/*
* Only add system menu items which have not been defined yet.
* First check if this was an ":amenu".
*/
amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
(MENU_NORMAL_MODE | MENU_INSERT_MODE));
if (sys_menu)
modes &= ~old_modes;
if (menu != NULL && modes)
{
#ifdef FEAT_GUI
menu->cb = gui_menu_cb;
#endif
p = (call_data == NULL) ? NULL : vim_strsave(call_data);
// loop over all modes, may add more than one
for (i = 0; i < MENU_MODES; ++i)
{
if (modes & (1 << i))
{
// free any old menu
free_menu_string(menu, i);
// For "amenu", may insert an extra character.
// Don't do this if adding a tearbar (addtearoff == FALSE).
// Don't do this for "<Nop>".
c = 0;
d = 0;
if (amenu && call_data != NULL && *call_data != NUL
#ifdef FEAT_GUI_MSWIN
&& addtearoff
#endif
)
{
switch (1 << i)
{
case MENU_VISUAL_MODE:
case MENU_SELECT_MODE:
case MENU_OP_PENDING_MODE:
case MENU_CMDLINE_MODE:
c = Ctrl_C;
break;
case MENU_INSERT_MODE:
c = Ctrl_BSL;
d = Ctrl_O;
break;
}
}
if (c != 0)
{
menu->strings[i] = alloc(STRLEN(call_data) + 5);
if (menu->strings[i] != NULL)
{
menu->strings[i][0] = c;
if (d == 0)
STRCPY(menu->strings[i] + 1, call_data);
else
{
menu->strings[i][1] = d;
STRCPY(menu->strings[i] + 2, call_data);
}
if (c == Ctrl_C)
{
int len = (int)STRLEN(menu->strings[i]);
// Append CTRL-\ CTRL-G to obey 'insertmode'.
menu->strings[i][len] = Ctrl_BSL;
menu->strings[i][len + 1] = Ctrl_G;
menu->strings[i][len + 2] = NUL;
}
}
}
else
menu->strings[i] = p;
menu->noremap[i] = menuarg->noremap[0];
menu->silent[i] = menuarg->silent[0];
}
}
#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_MSWIN) \
&& (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
// Need to update the menu tip.
if (modes & MENU_TIP_MODE)
gui_mch_menu_set_tip(menu);
#endif
}
return OK;
erret:
vim_free(path_name);
vim_free(dname);
// Delete any empty submenu we added before discovering the error. Repeat
// for higher levels.
while (parent != NULL && parent->children == NULL)
{
if (parent->parent == NULL)
menup = root_menu_ptr;
else
menup = &parent->parent->children;
for ( ; *menup != NULL && *menup != parent; menup = &((*menup)->next))
;
if (*menup == NULL) // safety check
break;
parent = parent->parent;
free_menu(menup);
}
return FAIL;
}
/*
* Set the (sub)menu with the given name to enabled or disabled.
* Called recursively.
*/
static int
menu_nable_recurse(
vimmenu_T *menu,
char_u *name,
int modes,
int enable)
{
char_u *p;
if (menu == NULL)
return OK; // Got to bottom of hierarchy
// Get name of this element in the menu hierarchy
p = menu_name_skip(name);
// Find the menu
while (menu != NULL)
{
if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
{
if (*p != NUL)
{
if (menu->children == NULL)
{
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
return FAIL;
}
if (menu_nable_recurse(menu->children, p, modes, enable)
== FAIL)
return FAIL;
}
else
if (enable)
menu->enabled |= modes;
else
menu->enabled &= ~modes;
/*
* When name is empty, we are doing all menu items for the given
* modes, so keep looping, otherwise we are just doing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL && *name != '*')
break;
}
menu = menu->next;
}
if (*name != NUL && *name != '*' && menu == NULL)
{
semsg(_(e_no_menu_str), name);
return FAIL;
}
#ifdef FEAT_GUI
// Want to update menus now even if mode not changed
force_menu_update = TRUE;
#endif
return OK;
}
/*
* Remove the (sub)menu with the given name from the menu hierarchy
* Called recursively.
*/
static int
remove_menu(
vimmenu_T **menup,
char_u *name,
int modes,
int silent) // don't give error messages
{
vimmenu_T *menu;
vimmenu_T *child;
char_u *p;
if (*menup == NULL)
return OK; // Got to bottom of hierarchy
// Get name of this element in the menu hierarchy
p = menu_name_skip(name);
// Find the menu
while ((menu = *menup) != NULL)
{
if (*name == NUL || menu_name_equal(name, menu))
{
if (*p != NUL && menu->children == NULL)
{
if (!silent)
emsg(_(e_part_of_menu_item_path_is_not_sub_menu));
return FAIL;
}
if ((menu->modes & modes) != 0x0)
{
#if defined(FEAT_GUI_MSWIN) & defined(FEAT_TEAROFF)
/*
* If we are removing all entries for this menu,MENU_ALL_MODES,
* Then kill any tearoff before we start
*/
if (*p == NUL && modes == MENU_ALL_MODES)
{
if (IsWindow(menu->tearoff_handle))
DestroyWindow(menu->tearoff_handle);
}
#endif
if (remove_menu(&menu->children, p, modes, silent) == FAIL)
return FAIL;
}
else if (*name != NUL)
{
if (!silent)
emsg(_(e_menu_only_exists_in_another_mode));
return FAIL;
}
/*
* When name is empty, we are removing all menu items for the given
* modes, so keep looping, otherwise we are just removing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL)
break;
// Remove the menu item for the given mode[s]. If the menu item
// is no longer valid in ANY mode, delete it
menu->modes &= ~modes;
if (modes & MENU_TIP_MODE)
free_menu_string(menu, MENU_INDEX_TIP);
if ((menu->modes & MENU_ALL_MODES) == 0)
free_menu(menup);
else